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v0.8.0: Who needs memory allocations anyway

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@mariusor mariusor released this 20 Apr 12:13
· 64 commits to master since this release

Added support for loading information / sending commands to multiple players that can be specified by name, or by play status.

Stopped dynamically allocating of strings, they are now char arrays on stack and are being copied with memcpy.

Improvements to CI pipeline.