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Deferred Shading

Note: This is my university dissertation from ~2007. It's most certainly not a good example of how to program or even particularly relevant these days, but people keep coming to my website & downloading it, so here we are.

There's a separate README in the executable directory that contains the assets. If you want to build & run the code, you'll need to copy the assets from the executable directory into the src directory. The executable still runs on my machine (Windows 10 x64, NVIDIA 1060 Ti), but I've not built the code since I turned in the coursework in 2007.

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Old university dissertation from 2007

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