0.3.0
Pre-release
Pre-release
Team Fortress 2 changes
- Restored threading functionality in client leaf system prerender
- Optimized client leaf system bounds calculation caching and added threading
- Restored threading functionality in client shadow manager
- Restored threading functionality in view renderables
- Restored threading functionality for bone setup
- Reduced thread contention in bone setup
- Restored queued functionality for post processing
Team Comtress 2 fixes
- Fixed video settings not applying on first apply
- Re-enabled threaded rendering spin wait
- Removed equally distributed parallel process jobs, as it does not scale well
- Fixed a few memory leaks related to texture streaming