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It was our project for the Game Design course consists of a few game design systems. Lowpoly models have been used in this game.

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Yoga Jump

It was our project for Game Design course consists a few game design systems.

The Demo video can be find Here.

Brief description:

The goal is escaping from clock hands and survive as long as you can. There is 2 kinds of resources: Gem, Energy. And, Game is over when you run out of energy.

  • Energy: It will be used for moving (Arrows) and jumping (Space). Each unit of movement consume 0.5 energy. jumps consume energies releative to their combo; First jump consume one energy, second one use 2 energies and so on.
  • Gem: Collect them during escaping from clock hands.

Abilities:

  • You can slow down clock hands for 7 seconds by using 3 gems. (Left Shift)
  • You can increase your energy by 12 consuming 4 gems. (C Key)
  • You can speed up gems' spawn rate for 3 times faster for 7 seconds using 5 gems. (Left Control)

Screenshots:

Screenshot1 Screenshot2

Team: Mobin Vahdati, Hojat Sargolzehi, Homa Habashi, Negin Shadman

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It was our project for the Game Design course consists of a few game design systems. Lowpoly models have been used in this game.

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