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Version bump to 0.1.1
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Mateus Felipe committed Jan 23, 2020
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40 changes: 23 additions & 17 deletions CHANGELOG.md
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## 0.1.1

* Now the default allowed directions is not `portrait`, but all of them, as it's more intuitive
* Little improvement on in-code documentation
* **Possibly Breaking Change:** Change DeviceDirection enum to represent more intuitively the directions. Now, `landscape` is `landscapeLeft`, and `landscapeReversed` is `landscapeRight`.

## 0.1.0+3

* Updated README.md
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## 0.1.0

* API has reached a reasonable stability.
* README.md has been updated with enough info.
* Little update on the documentation.
* API has reached a reasonable stability
* README.md has been updated with enough info
* Little update on the documentation

## 0.0.15+4

* Fix [BehaviorSubject] instantiation.
* Fix [BehaviorSubject] instantiation

## 0.0.15

* Little improvement on NaviveDeviceDirection handling.
* Little improvement on NaviveDeviceDirection handling

## 0.0.14+4

* Fix for [DeviceDirection.difference].
* Tests for [DeviceDirection.difference].
* Fix for [DeviceDirection.difference]
* Tests for [DeviceDirection.difference]

## 0.0.14+1

* Adjustment on [DeviceDirection.difference] method.
* Adjustment on [DeviceDirection.difference] method

## 0.0.14

* Added a method to returs the difference of directions in degrees.
* See [DeviceDirection.difference].
* Added a method to returs the difference of directions in degrees
* See [DeviceDirection.difference]

## 0.0.13+4

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## 0.0.9

* This breaks the API.
* Instead of returning an [Option<String>], the [.push] method now returns a [Either<MagicEyeException, String>], in concordance with [takePicture] method. This change provides an efficient way to handle camera exceptions.
* This breaks the API
* Instead of returning an [Option<String>], the [.push] method now returns a [Either<MagicEyeException, String>], in concordance with [takePicture] method. This change provides an efficient way to handle camera exceptions
* Improvements on documentation

## 0.0.8

* Make functions [toRadian] and [toDegrees] for [DeviceDirection] into extension methods ([.radian] and [.degrees] respectively).
* For this, raised Dart SDK requirement to 2.7.
* Make functions [toRadian] and [toDegrees] for [DeviceDirection] into extension methods ([.radian] and [.degrees] respectively)
* For this, raised Dart SDK requirement to 2.7
* Also, reraised required path_provider version to 1.5.1

## 0.0.7
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## 0.0.2

* Instead of [pushWithConfirmation] (not yet implemented), the confirmation screen has been implemented on the [defaultCameraControlLayer] method.
* Instead of [pushWithConfirmation] (not yet implemented), the confirmation screen has been implemented on the [defaultCameraControlLayer] method
* Change on package structure
* Little change on API: instead of returning a String, now the MagicEye return an [Option<String>]. Futurely, it will return a [Either<MagicEyeException, String>]

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### Other info

The readme will be made later. Thanks.
The readme will be made later. Thanks

The example folder is working, but its just a personal test of the package. A proper example with MREs and diverse
options will be available in the future.
options will be available in the future
2 changes: 1 addition & 1 deletion example/pubspec.lock
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path: ".."
relative: true
source: path
version: "0.1.0+3"
version: "0.1.1"
matcher:
dependency: transitive
description:
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2 changes: 1 addition & 1 deletion pubspec.yaml
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name: magiceye
description: An abstraction on top of flutter camera, that allows you to have a default camera screen or build your own with the layer builders.
version: 0.1.0+3
version: 0.1.1
homepage: https://github.com/mateusfccp/magiceye
repository: https://github.com/mateusfccp/magiceye

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