- Install the Vulkan SDK for windows from the LunarXchange website.
- Install Microsoft Visual Studio so we get the right compiler
- Check in compileAndRunWindows.bat and install.bat if VsDevCmd.bat is pointing to the right location
- Check if the paths in compileShaders.bat is correct.
- Run install.bat
- Run compileAndRunWindows.bat
- Install the Vulkan SDK for mac from the LunarXchange website.
- Run install.sh with sudo
- Check if the paths in compileShaders.sh is correct.
- Run compileAndRunMac.sh
- Install the Vulkan SDK for mac from the LunarXchange website.
- Check if the paths in compileShaders.sh is correct.
- Run install.sh with sudo
- Run compileAndRunLinux.sh