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Fix get_pdu asking every remote destination even after it finds an event #13346

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1 change: 1 addition & 0 deletions changelog.d/13346.misc
Original file line number Diff line number Diff line change
@@ -0,0 +1 @@
Fix long-standing bugged logic which was never hit in `get_pdu` asking every remote destination even after it finds an event.
6 changes: 3 additions & 3 deletions synapse/federation/federation_client.py
Original file line number Diff line number Diff line change
Expand Up @@ -403,9 +403,9 @@ async def get_pdu(
# Prime the cache
self._get_pdu_cache[event.event_id] = event

# FIXME: We should add a `break` here to avoid calling every
# destination after we already found a PDU (will follow-up
# in a separate PR)
# Now that we have an event, we can break out of this
# loop and stop asking other destinations.
break
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Would it be easy to add a regression to test to this, or no?

I'm not sure and I don't want to invest in looking into it. It's a bug that was never expressed because we never call get_pdu with more than one destination.


except SynapseError as e:
logger.info(
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