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maxbrundev/README.md

Hi everyone! πŸ‘‹
I'm Max Brun

Gameplay Programmer at New Tales

Gameplay / Game Systems Programmer @ New Tales 🌌

πŸ“‘ Ex-Gameplay / Optimization Support Programmer @ Gameloft - Research Lab πŸ§ͺ, New unreleased(soon) IP, Disney Dreamlight Valley ✨
πŸ“‘ Ex-Gameplay Programmer @ Nvizzio Creations - RollerCoaster Tycoon Touch 🎒

βš™οΈ Co-founder of Overload Engine
πŸ‘οΈβ€πŸ—¨οΈ Developed data driven View System for Gameloft's in-game UI management
πŸ’‘ Developed Game Dependencies Core Systems and Game State related systems for ECS initialization for Gameloft
🎑 Developed fireworks customization, data driven seasonal updates content, new soft currency, integration of partners seasonal content (Six Flags, Shaun the Sheep) for RollerCoaster Tycoon Touch
...

⚑ Working actively during free time on:
🏡️ Amber Engine open-source 3D Game Engine based on Overload
πŸ“ Amber Razer Rasterizer CPU software renderer
πŸ› οΈ Amber Framework data driven Game Framework composed by multiples independent game agnostic systems (Abilities, Action Phase, Entities, UI...)

πŸš€ You can take a look at my Portfolio WIP

πŸ“§ contact@maxbrundev.com

Repo Repo Repo Repo


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  1. AmberEngine AmberEngine Public

    Personal OpenGL C++ Game Engine Project

    C++ 19

  2. AmberCraft AmberCraft Public

    OpenGL C++ Minecraft clone using AmberEngine

    C++ 4

  3. OpenGL-Skeletal-Animation OpenGL-Skeletal-Animation Public

    Animation Programming project using "WhiteBox Engine"

    C++ 3 2

  4. Rasterizer Rasterizer Public

    WIP CPU Software Rasterizer - Basic and Advanced Rendering learning project

    C++ 3

  5. adriengivry/Overload adriengivry/Overload Public

    3D game engine with lua scripting

    C++ 1.8k 225

  6. Overload-Engine Overload-Engine Public

    Game engine with editor http://overloadengine.org/

    1