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Overhaul bootmagic logic to have single entrypoint (qmk#8532)
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* Relocate bootmagic logic to have single entrypoint

* Align init of layer state
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zvecr authored and mechlovin committed Jul 30, 2021
1 parent 7a4602b commit 6abb6a0
Showing 1 changed file with 16 additions and 8 deletions.
24 changes: 16 additions & 8 deletions quantum/bootmagic/bootmagic_full.c
Original file line number Diff line number Diff line change
Expand Up @@ -121,27 +121,35 @@ void bootmagic(void) {
uint8_t default_layer = 0;
if (bootmagic_scan_keycode(BOOTMAGIC_KEY_DEFAULT_LAYER_0)) {
default_layer |= (1 << 0);
} else if (bootmagic_scan_keycode(BOOTMAGIC_KEY_DEFAULT_LAYER_1)) {
}
else if (bootmagic_scan_keycode(BOOTMAGIC_KEY_DEFAULT_LAYER_1)) {
default_layer |= (1 << 1);
} else if (bootmagic_scan_keycode(BOOTMAGIC_KEY_DEFAULT_LAYER_2)) {
}
else if (bootmagic_scan_keycode(BOOTMAGIC_KEY_DEFAULT_LAYER_2)) {
default_layer |= (1 << 2);
} else if (bootmagic_scan_keycode(BOOTMAGIC_KEY_DEFAULT_LAYER_3)) {
}
else if (bootmagic_scan_keycode(BOOTMAGIC_KEY_DEFAULT_LAYER_3)) {
default_layer |= (1 << 3);
} else if (bootmagic_scan_keycode(BOOTMAGIC_KEY_DEFAULT_LAYER_4)) {
}
else if (bootmagic_scan_keycode(BOOTMAGIC_KEY_DEFAULT_LAYER_4)) {
default_layer |= (1 << 4);
} else if (bootmagic_scan_keycode(BOOTMAGIC_KEY_DEFAULT_LAYER_5)) {
}
else if (bootmagic_scan_keycode(BOOTMAGIC_KEY_DEFAULT_LAYER_5)) {
default_layer |= (1 << 5);
} else if (bootmagic_scan_keycode(BOOTMAGIC_KEY_DEFAULT_LAYER_6)) {
}
else if (bootmagic_scan_keycode(BOOTMAGIC_KEY_DEFAULT_LAYER_6)) {
default_layer |= (1 << 6);
} else if (bootmagic_scan_keycode(BOOTMAGIC_KEY_DEFAULT_LAYER_7)) {
}
else if (bootmagic_scan_keycode(BOOTMAGIC_KEY_DEFAULT_LAYER_7)) {
default_layer |= (1 << 7);
}
eeconfig_update_default_layer(default_layer);

/* EE_HANDS handedness */
if (bootmagic_scan_keycode(BOOTMAGIC_KEY_EE_HANDS_LEFT)) {
eeconfig_update_handedness(true);
} else if (bootmagic_scan_keycode(BOOTMAGIC_KEY_EE_HANDS_RIGHT)) {
}
else if (bootmagic_scan_keycode(BOOTMAGIC_KEY_EE_HANDS_RIGHT)) {
eeconfig_update_handedness(false);
}
}

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