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fix: action bar spells progress bars ignoring group cooldowns
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glecko authored May 3, 2024
1 parent 81cc358 commit 597aa57
Showing 1 changed file with 1 addition and 1 deletion.
2 changes: 1 addition & 1 deletion modules/game_actionbar/game_actionbar.lua
Original file line number Diff line number Diff line change
Expand Up @@ -972,7 +972,7 @@ function onSpellGroupCooldown(groupId, duration)
end
end
if spell then
if table.contains(spell.group, groupId) then
if spell.group[groupId] ~= nil then
local continue = false
if not cooldown[spell.id] or cooldown[spell.id] and cooldown[spell.id] < duration then
local oldProgressBar = k:recursiveGetChildById('progress' .. spell.id)
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