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fix: charges/duration parsing #543

Merged
merged 1 commit into from
Jun 5, 2023
Merged

fix: charges/duration parsing #543

merged 1 commit into from
Jun 5, 2023

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Zbizu
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@Zbizu Zbizu commented Jun 4, 2023

Description

Game screen breaks when playing with newest client.
Just tried the client with 13.17 and the flags for charges/duration were not passed properly. This seems to resolve that problem, though this may require testing to make sure it doesn't break anything on other versions.

Behaviour

Actual

game screen is breaking like crazy when you run into a might ring, inventory fails to load

Expected

smooth performance as usual

Fixes

no issue to tag, some people possibly reported this on OTC Redemption discord

Type of change

Please delete options that are not relevant.

  • Bug fix (non-breaking change which fixes an issue)
  • New feature (non-breaking change which adds functionality)
  • Breaking change (fix or feature that would cause existing functionality to not work as expected)
  • This change requires a documentation update

How Has This Been Tested

I ran my server in "safe mode" - sending only packets required to login and walk.

Test Configuration:

  • Server Version: Kitsune 1.6 (custom with stable 13.17 protocol working fine with vanilla client)
  • Client: 13.17
  • Operating System: Windows 10

before (the packet parsing was breaking on might ring which has "wearout" flag):
obraz

after (I ran my server in "normal mode", the client is able to load both the might ring and my inventory now):
obraz

Checklist

  • My code follows the style guidelines of this project
  • I have performed a self-review of my own code
  • I checked the PR checks reports
  • I have commented my code, particularly in hard-to-understand areas
  • I have made corresponding changes to the documentation
  • My changes generate no new warnings
  • I have added tests that prove my fix is effective or that my feature works

Just tried the client on 13.17 and the flags for charges/duration were not passed properly. This seems to resolve that problem.
@mehah mehah changed the title fix charges/duration parsing fix: charges/duration parsing Jun 5, 2023
@mehah mehah merged commit 52e9e87 into mehah:main Jun 5, 2023
dudantas pushed a commit that referenced this pull request Nov 17, 2023
… 12.80) (#543)

Implementation of the Forge
New features:
• Added talkactions for use in forge system;
Talkactions "/adddusts, /removedusts, /getdusts, /setdusts"
Talkaction to teleport to fiendish creature "/fiendish" and for influenced "/influenced"
Talkaction to set monster fiendish "/setfiendish", need to look to monster direction and use talkaction
Added in "/m" talkaction the param for create monster fiendish/influenced, example:
"/m rat, 1" create an influenced Rat with level 1 (allowed is 1-5)
"/m rat, fiendish" create a Rat with fiendish status
Talkaction to open forge "/openforge"

• Added spell to find fiendish "exiva moe res"

NOTE: The system is, as far as possible, the same as the global one, there is still a lot of information about the system that nobody knows.
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2 participants