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c_sharp_collections.rst: copy variant page's Packed{TYPE}Array order
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31 committed Feb 4, 2024
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4 changes: 2 additions & 2 deletions tutorials/scripting/c_sharp/c_sharp_collections.rst
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Expand Up @@ -77,15 +77,15 @@ In C#, packed arrays are replaced by ``System.Array``:
====================== ==============================================================
GDScript C#
====================== ==============================================================
``PackedByteArray`` ``byte[]``
``PackedInt32Array`` ``int[]``
``PackedInt64Array`` ``long[]``
``PackedByteArray`` ``byte[]``
``PackedFloat32Array`` ``float[]``
``PackedFloat64Array`` ``double[]``
``PackedStringArray`` ``string[]``
``PackedColorArray`` ``Color[]``
``PackedVector2Array`` ``Vector2[]``
``PackedVector3Array`` ``Vector3[]``
``PackedColorArray`` ``Color[]``
====================== ==============================================================

Other C# arrays are not supported by the Godot C# API since a packed array equivalent
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