Skip to content

Releases: mhluska/snake

v0.5.0

20 Aug 17:12
Compare
Choose a tag to compare

Add food animations

v0.4.1

18 Aug 13:23
Compare
Choose a tag to compare

Increase light intensity

v0.4.0

12 Aug 12:51
Compare
Choose a tag to compare

Add zoom for non-mobile
Fix bugs
Move update animation code to function
Make snake eyes transparent white
Add sand texture to world

v0.3.1

28 Jun 17:45
Compare
Choose a tag to compare

Update version to v0.3.1
Fix bug: dead enemies still occupy game

v0.3.0

28 Jun 05:16
Compare
Choose a tag to compare

Update version to v0.3.0
Add snake eyes
Remove dead enemy snakes

v0.2.0

26 Jun 22:05
Compare
Choose a tag to compare

Add multiple slower enemies
Remove firstRun param from reset function
Increase food drop rate
Make enemy count variable
Reduce enemy count on mobile for efficiency

v0.1.4

25 Jun 20:40
Compare
Choose a tag to compare

Fix bug: make movement more responsive

v0.1.3

24 Jun 23:03
Compare
Choose a tag to compare

Fix bug: _popAvailablePosition looped forever

v0.1.2

24 Jun 20:13
Compare
Choose a tag to compare
  • Make game reset less nuclear
  • Use getter for queue length
  • Replace let with const for imports
  • Remove strict mode declaration
  • Add basic game reset
  • Remove obsolete occupyTile code

v0.1.1

24 Jun 02:44
Compare
Choose a tag to compare

Fix bug: remove AI for current player
Fix bug: tile occupied after changing face