Releases: mhluska/snake
Releases Β· mhluska/snake
v0.4.0
Add zoom for non-mobile
Fix bugs
Move update animation code to function
Make snake eyes transparent white
Add sand texture to world
v0.3.1
Update version to v0.3.1
Fix bug: dead enemies still occupy game
v0.3.0
Update version to v0.3.0
Add snake eyes
Remove dead enemy snakes
v0.2.0
Add multiple slower enemies
Remove firstRun param from reset function
Increase food drop rate
Make enemy count variable
Reduce enemy count on mobile for efficiency
v0.1.4
Fix bug: make movement more responsive
v0.1.3
Fix bug: _popAvailablePosition looped forever
v0.1.2
- Make game reset less nuclear
- Use getter for queue length
- Replace let with const for imports
- Remove strict mode declaration
- Add basic game reset
- Remove obsolete occupyTile code
v0.1.1
Fix bug: remove AI for current player
Fix bug: tile occupied after changing face