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April 6, 2021
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walbourn committed Apr 7, 2021
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2 changes: 1 addition & 1 deletion .nuget/directxmesh_desktop_2017.nuspec
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<description>This version is for Windows desktop applications using Visual Studio 2017 or Visual Studio 2019 and supports Windows 7 / DirectX 11.

DirectXMesh, a shared source library for performing various geometry content processing operations including generating normals and tangent frames, triangle adjacency computations, vertex cache optimization, and meshlet generation.</description>
<releaseNotes>Matches the January 9, 2021 release on GitHub.</releaseNotes>
<releaseNotes>Matches the April 6, 2021 release on GitHub.</releaseNotes>
<projectUrl>http://go.microsoft.com/fwlink/?LinkID=324981</projectUrl>
<icon>images\icon.jpg</icon>
<license type="expression">MIT</license>
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2 changes: 1 addition & 1 deletion .nuget/directxmesh_desktop_win10.nuspec
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<description>This version is for Windows desktop applications using Visual Studio 2017 or Visual Studio 2019 and supports Windows 10 including both DirectX 11 and DirectX 12.

DirectXMesh, a shared source library for performing various geometry content processing operations including generating normals and tangent frames, triangle adjacency computations, vertex cache optimization, and meshlet generation.</description>
<releaseNotes>Matches the January 9, 2021 release on GitHub.</releaseNotes>
<releaseNotes>Matches the April 6, 2021 release on GitHub.</releaseNotes>
<projectUrl>http://go.microsoft.com/fwlink/?LinkID=324981</projectUrl>
<icon>images\icon.jpg</icon>
<license type="expression">MIT</license>
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2 changes: 1 addition & 1 deletion .nuget/directxmesh_uwp.nuspec
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<description>This version is for Universal Windows Platform apps on Windows 10 using Visual Studio 2017 or Visual Studio 2019.

DirectXMesh, a shared source library for performing various geometry content processing operations including generating normals and tangent frames, triangle adjacency computations, vertex cache optimization, and meshlet generation.</description>
<releaseNotes>Matches the January 9, 2021 release on GitHub.</releaseNotes>
<releaseNotes>Matches the April 6, 2021 release on GitHub.</releaseNotes>
<projectUrl>http://go.microsoft.com/fwlink/?LinkID=324981</projectUrl>
<icon>images\icon.jpg</icon>
<license type="expression">MIT</license>
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2 changes: 1 addition & 1 deletion DirectXMesh/DirectXMesh.h
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#include <DirectXCollision.h>
#include <DirectXPackedVector.h>

#define DIRECTX_MESH_VERSION 160
#define DIRECTX_MESH_VERSION 161


namespace DirectX
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7 changes: 6 additions & 1 deletion HISTORY.md
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## Release History

#### January 9, 2021
### April 6, 2021
* New function **ConcatenateMesh**
* Minor code and project cleanup
* meshconvert: Updated with descriptions for HRESULT failure codes

### January 9, 2021
* Windows Subsystem for Linux support
* Code review for improved conformance
* CMake updated to support package install
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2 changes: 1 addition & 1 deletion README.md
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Copyright (c) Microsoft Corporation.

**January 9, 2021**
**April 6, 2021**

This package contains DirectXMesh, a shared source library for performing various geometry content processing operations including generating normals and tangent frames, triangle adjacency computations, vertex cache optimization, and meshlet generation.

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