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ComputeInputLayout

Chuck Walbourn edited this page Jun 20, 2015 · 8 revisions

Returns the byte offsets for each element of an input layout and the implied vertex stride from a given Direct3D 11 input layout description.

void ComputeInputLayout(
   const D3D11_INPUT_ELEMENT_DESC* vbDecl, size_t nDecl,
   uint32_t* offsets, uint32_t* strides );

Parameters

vbDecl: Input layout description, which is nDecl elements long.

offsets: Must have nDecl elements of space.

strides: Must have D3D11_IA_VERTEX_INPUT_RESOURCE_SLOT_COUNT of space. Can be nullptr.

Example

const D3D11_INPUT_ELEMENT_DESC inputLayout[] =
{
{ "SV_Position", 0, DXGI_FORMAT_R32G32B32_FLOAT,    0, D3D11_APPEND_ALIGNED_ELEMENT, D3D11_INPUT_PER_VERTEX_DATA, 0 },
{ "NORMAL",      0, DXGI_FORMAT_R32G32B32_FLOAT,    0, D3D11_APPEND_ALIGNED_ELEMENT, D3D11_INPUT_PER_VERTEX_DATA, 0 },
{ "TANGENT",     0, DXGI_FORMAT_R32G32B32A32_FLOAT, 0, D3D11_APPEND_ALIGNED_ELEMENT, D3D11_INPUT_PER_VERTEX_DATA, 0 },
{ "COLOR",       0, DXGI_FORMAT_R8G8B8A8_UNORM,     0, D3D11_APPEND_ALIGNED_ELEMENT, D3D11_INPUT_PER_VERTEX_DATA, 0 },
{ "TEXCOORD",    0, DXGI_FORMAT_R32G32_FLOAT,       0, D3D11_APPEND_ALIGNED_ELEMENT, D3D11_INPUT_PER_VERTEX_DATA, 0 },
{ "BLENDINDICES",0, DXGI_FORMAT_R8G8B8A8_UINT,      0, D3D11_APPEND_ALIGNED_ELEMENT, D3D11_INPUT_PER_VERTEX_DATA, 0 },
{ "BLENDWEIGHT", 0, DXGI_FORMAT_R8G8B8A8_UNORM,     0, D3D11_APPEND_ALIGNED_ELEMENT, D3D11_INPUT_PER_VERTEX_DATA, 0 },
};

uint32_t offsets[ D3D11_IA_VERTEX_INPUT_STRUCTURE_ELEMENT_COUNT ];
uint32_t strides[ D3D11_IA_VERTEX_INPUT_RESOURCE_SLOT_COUNT ];
ComputeInputLayout( &inputLayout, 7, offsets, strides );

// strides[0] contains 60
// offsets contains = { 0, 12, 24, 40, 44, 52, 56 }

For Use

  • Universal Windows Platform apps
  • Windows desktop apps
  • Windows 11
  • Windows 10
  • Windows 8.1
  • Xbox One
  • Xbox Series X|S
  • Windows Subsystem for Linux

Architecture

  • x86
  • x64
  • ARM64

For Development

  • Visual Studio 2022
  • Visual Studio 2019 (16.11)
  • clang/LLVM v12 - v18
  • GCC 10.5, 11.4, 12.3
  • MinGW 12.2, 13.2
  • CMake 3.20

Related Projects

DirectX Tool Kit for DirectX 11

DirectX Tool Kit for DirectX 12

DirectXTex

DirectXMath

Tools

Test Suite

Content Exporter

DxCapsViewer

See also

DirectX Landing Page

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