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--ignore-mips does not apply to array textures (#567) #311

--ignore-mips does not apply to array textures (#567)

--ignore-mips does not apply to array textures (#567) #311

Workflow file for this run

# Copyright (c) Microsoft Corporation.
# Licensed under the MIT License.
#
# http://go.microsoft.com/fwlink/?LinkId=248926
name: Microsoft C++ Code Analysis
on:
push:
branches: [ "main" ]
pull_request:
branches: [ "main" ]
paths-ignore:
- '*.md'
- LICENSE
- '.nuget/*'
- build/*.cmd
- build/*.json
- build/*.props
- build/*.ps1
- build/*.targets
- build/*.yml
schedule:
- cron: '41 16 * * 1'
permissions:
contents: read
jobs:
analyze:
permissions:
contents: read
security-events: write
actions: read
name: Analyze
runs-on: windows-latest
steps:
- name: Checkout repository
uses: actions/checkout@11bd71901bbe5b1630ceea73d27597364c9af683 # v4.2.2
- uses: ilammy/msvc-dev-cmd@0b201ec74fa43914dc39ae48a89fd1d8cb592756 # v1.13.0
with:
arch: amd64
- name: Configure CMake
working-directory: ${{ github.workspace }}
run: cmake -B out -DCMAKE_DISABLE_PRECOMPILE_HEADERS=ON
- name: 'Build Shaders (BC)'
shell: cmd
working-directory: ./DirectXTex/Shaders
run: CompileShaders.cmd
env:
CompileShadersOutput: ${{ github.workspace }}/out/Shaders/Compiled
- name: 'Build Shaders (DDSVIEW)'
shell: cmd
working-directory: ./DDSView
run: hlsl.cmd
env:
CompileShadersOutput: ${{ github.workspace }}/out/Shaders/Compiled
- name: Initialize MSVC Code Analysis
uses: microsoft/msvc-code-analysis-action@24c285ab36952c9e9182f4b78dfafbac38a7e5ee # v0.1.1
id: run-analysis
with:
cmakeBuildDirectory: ./out
buildConfiguration: Debug
ruleset: NativeRecommendedRules.ruleset
# Upload SARIF file to GitHub Code Scanning Alerts
- name: Upload SARIF to GitHub
uses: github/codeql-action/upload-sarif@aa578102511db1f4524ed59b8cc2bae4f6e88195 # v3.27.6
with:
sarif_file: ${{ steps.run-analysis.outputs.sarif }}