-
Notifications
You must be signed in to change notification settings - Fork 2.1k
Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
Removing unnecessary controller visuals from the default HoloLens pro…
…file to reduce memory footprint (#11166) * removing unnecessary controller visuals from the default HoloLens profile to reduce memory footprint * Updating the Hololens1 profile as well
- Loading branch information
Showing
4 changed files
with
72 additions
and
2 deletions.
There are no files selected for viewing
62 changes: 62 additions & 0 deletions
62
Assets/MRTK/SDK/Profiles/DefaultHoloLensControllerVisualizationProfile.asset
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,62 @@ | ||
%YAML 1.1 | ||
%TAG !u! tag:unity3d.com,2011: | ||
--- !u!114 &11400000 | ||
MonoBehaviour: | ||
m_ObjectHideFlags: 0 | ||
m_CorrespondingSourceObject: {fileID: 0} | ||
m_PrefabInstance: {fileID: 0} | ||
m_PrefabAsset: {fileID: 0} | ||
m_GameObject: {fileID: 0} | ||
m_Enabled: 1 | ||
m_EditorHideFlags: 0 | ||
m_Script: {fileID: 11500000, guid: 514da61389c049c0bdaf31b7f6970d33, type: 3} | ||
m_Name: DefaultHoloLensControllerVisualizationProfile | ||
m_EditorClassIdentifier: | ||
isCustomProfile: 0 | ||
renderMotionControllers: 0 | ||
defaultControllerVisualizationType: | ||
reference: Microsoft.MixedReality.Toolkit.Input.MixedRealityControllerVisualizer, | ||
Microsoft.MixedReality.Toolkit.SDK | ||
usePlatformModels: 1 | ||
platformModelMaterial: {fileID: 2100000, guid: 54322026142964d4084eda2478d9b1a2, | ||
type: 2} | ||
globalLeftControllerModel: {fileID: 0} | ||
globalRightControllerModel: {fileID: 0} | ||
globalLeftHandVisualizer: {fileID: 61451597023024772, guid: 6080fb9e3b49fda449e3d70daf6d2254, | ||
type: 3} | ||
globalRightHandVisualizer: {fileID: 3512491064599439886, guid: 7a857af0cb85b4a47b6ec8a1babcb73c, | ||
type: 3} | ||
controllerVisualizationSettings: | ||
- description: Windows Mixed Reality Controller | ||
controllerType: | ||
reference: Microsoft.MixedReality.Toolkit.WindowsMixedReality.Input.WindowsMixedRealityController, | ||
Microsoft.MixedReality.Toolkit.Providers.WindowsMixedReality | ||
handedness: 3 | ||
usePlatformModels: 1 | ||
platformModelMaterial: {fileID: 0} | ||
overrideModel: {fileID: 0} | ||
controllerVisualizationType: | ||
reference: Microsoft.MixedReality.Toolkit.Input.WindowsMixedRealityControllerVisualizer, | ||
Microsoft.MixedReality.Toolkit.SDK | ||
- description: HP Motion Controller | ||
controllerType: | ||
reference: Microsoft.MixedReality.Toolkit.WindowsMixedReality.Input.HPMotionController, | ||
Microsoft.MixedReality.Toolkit.Providers.WindowsMixedReality | ||
handedness: 3 | ||
usePlatformModels: 1 | ||
platformModelMaterial: {fileID: 0} | ||
overrideModel: {fileID: 0} | ||
controllerVisualizationType: | ||
reference: Microsoft.MixedReality.Toolkit.Input.WindowsMixedRealityControllerVisualizer, | ||
Microsoft.MixedReality.Toolkit.SDK | ||
- description: Windows Mixed Reality Articulated Hand | ||
controllerType: | ||
reference: Microsoft.MixedReality.Toolkit.WindowsMixedReality.Input.WindowsMixedRealityArticulatedHand, | ||
Microsoft.MixedReality.Toolkit.Providers.WindowsMixedReality | ||
handedness: 3 | ||
usePlatformModels: 0 | ||
platformModelMaterial: {fileID: 0} | ||
overrideModel: {fileID: 1227372834072826, guid: 378f91dbbff9e2343b27a467467750bf, | ||
type: 3} | ||
controllerVisualizationType: | ||
reference: Microsoft.MixedReality.Toolkit.Input.BaseHandVisualizer, Microsoft.MixedReality.Toolkit |
8 changes: 8 additions & 0 deletions
8
Assets/MRTK/SDK/Profiles/DefaultHoloLensControllerVisualizationProfile.asset.meta
Some generated files are not rendered by default. Learn more about how customized files appear on GitHub.
Oops, something went wrong.
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters