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adjust to use exception handling to avoid a crash in glyph handling #905

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ericleigh007
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In UpdateGlyphBitmapImage, we just seem too prone to classes with (I guess) poorly built or incomplete device packages. This could be a windows thing in the latest 17682 Insider release, or something else, but without the exception handling, we crash constantly.

Not rocket surgery, just put a try/catch around the calls. I'm sure there are more complete ways to do this.

Eric Snyder and others added 9 commits June 5, 2018 09:31
…sting mixing of dynamically created input streams. The sample uses 5% of the CPU, but gets glitchy with too many notes.

Remember, though, we're running UWP C#, and .NET, and in this particular test we're getting an interrupt every 250uS or so. that's pretty wonky for UWP I think, especially considering there probobly is no way to set a realtime priority or anything.
So we're defintely in user mode, and just normal priority....els
… we can compare the efficiency when there is more input data and just fewer interupts...[but the scenario doens't work yet] els
…supports stereo, so we do save something, but not the kind of savings I was hoping for....els
oldnewthing added a commit that referenced this pull request Jun 16, 2023
* BluetoothLE:  Protect against bad device thumbnails #905
* BarcodeScanner: Add software trigger support to scenario 1 #681
* New: NetworkConnectivity
* Archived: BarcodeScanner VB and C++/CX
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Incorporated into release v13.0.5.

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