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unpack-trees:virtualfilesystem: Improve efficiency of clear_ce_flags
When the virtualfilesystem is enabled the previous implementation of clear_ce_flags would iterate all of the cache entries and query whether each one is in the virtual filesystem to determine whether to clear one of the SKIP_WORKTREE bits. For each cache entry, we would do a hash lookup for each parent directory in the is_included_in_virtualfilesystem function. The former approach is slow for a typical Windows OS enlistment with 3 million files where only a small percentage is in the virtual filesystem. The cost is O(n_index_entries * n_chars_per_path * n_parent_directories_per_path). In this change, we use the same approach as apply_virtualfilesystem, which iterates the set of entries in the virtualfilesystem and searches in the cache for the corresponding entries in order to clear their flags. This approach has a cost of O(n_virtual_filesystem_entries * n_chars_per_path * log(n_index_entries)). The apply_virtualfilesystem code was refactored a bit and modified to clear flags for all names that 'alias' a given virtual filesystem name when ignore_case is set. n_virtual_filesystem_entries is typically much less than n_index_entries, in which case the new approach is much faster. We wind up building the name hash for the index, but this occurs quickly thanks to the multi-threading. Signed-off-by: Neeraj Singh <neerajsi@ntdev.microsoft.com>
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