For usage see the README.
Requirements:
- Windows 10 on a 64-bit platform
- Microsoft Visual C++ Redistributable for Visual Studio 2017
Change log:
- Update GLTF SDK and DirectXTex to latest
- Prevent a "key already exists in IndexedContainer" exception
- Allow removing redundant textures
- Perform material processing after lod merging
- Fix issue with NRM packing