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Added some details based on the runtime implementation of hash bypass. #302
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amarpMSFT
commented
Aug 14, 2024
- The debug layer message ID on bytecode validation messages is D3D12_MESSAGE_ID_BYTECODE_VALIDATION_ERROR
- The app can query the runtime for support for the bypass hash (if the app doesn't know what runtime it's running on)
Co-authored-by: Chris B <cbieneman@microsoft.com>
…n dxcompiler.dll Comment from Tex: For the foreseeable future, I believe the validator will be used to check clang output. If so, why use the full DXC compiler rather than the lighter-weight DXIL.dll? Plus, this dll can be used to update container contents (strip/replace/add certain parts) easily.
Suggested by Tex
Co-authored-by: Tex Riddell <texr@microsoft.com>
Co-authored-by: Damyan Pepper <damyanp@microsoft.com>
coopp
reviewed
Aug 14, 2024
coopp
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Aug 14, 2024
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Neat! I like that this can be queried for support.
damyanp
approved these changes
Aug 15, 2024
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A couple of suggestions.
Co-authored-by: Damyan Pepper <damyanp@microsoft.com>
llvm-beanz
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to llvm-beanz/hlsl-specs
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Feb 9, 2025
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