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Change CMAKE_CUDA_STANDARD to C++17 for Windows GPU build #7883
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pranavsharma
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Jun 1, 2021
@@ -18,8 +18,8 @@ constexpr const char* UpsampleModeCubic = "cubic"; | |||
// is a 4x4 matrix | |||
const size_t CubicModeGridLength = 4; | |||
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using GetNearestPixelFunc = std::function<int64_t(float, bool)>; | |||
using GetOriginalCoordinateFunc = std::function<float(float, float, float, float, float, float)>; | |||
using GetNearestPixelFunc = int64_t(*)(float, bool); |
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Is this change required for c++17?
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Yes, otherwise it doesn't build.
pranavsharma
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Jun 2, 2021
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harshithapv
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harshithapv
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* bump ORT version to 1.8.1 * Change CMAKE_CUDA_STANDARD to C++17 for Windows GPU build (#7883) Co-authored-by: Changming Sun <chasun@microsoft.com>
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Description:
Otherwise it doesn't compile with the latest Visual Studio. Anyway, we will move to C++17 soon, so this change doesn't hurt.
Motivation and Context