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mislabeled position parms
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ganicke committed Sep 9, 2024
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2 changes: 1 addition & 1 deletion docs/tutorials/galga.md
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Expand Up @@ -365,7 +365,7 @@ game.onUpdateInterval(1000, function () {

---

► Grab a ``||sprites:set [mySprite] position to vx [0] vy [0]||`` block
► Grab a ``||sprites:set [mySprite] position to x [0] y [0]||`` block
and snap it into the end of your **on game update** block. Change **mySprite**
to **bogey**.

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