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Add keyboard and mouse events extension #1467

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Jan 5, 2024
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29 changes: 29 additions & 0 deletions libs/browser-events/browserEvents.cpp
Original file line number Diff line number Diff line change
@@ -0,0 +1,29 @@
#include "pxt.h"

namespace browserEvents {

//%
int mouseX() {
return -1;
}

//%
int mouseY() {
return -1;
}

//%
int wheelDx() {
return -1;
}

//%
int wheelDy() {
return -1;
}

//%
int wheelDz() {
return -1;
}
}
167 changes: 167 additions & 0 deletions libs/browser-events/browserEvents.ts
Original file line number Diff line number Diff line change
@@ -0,0 +1,167 @@

//% icon="\uf245"
//% color="#9c1355"
//% block="Browser Events"
namespace browserEvents {
export enum Event {
PointerDown = 6857,
PointerUp = 6858,
PointerMove = 6859,
PointerLeave = 6860,
PointerEnter = 6861,
PointerCancel = 6862,
PointerOver = 6863,
PointerOut = 6864,
Wheel = 6865,
KeyDown = 6866,
KeyUp = 6867
}

export enum MouseButtonId {
Left = 1,
Right = 2,
Wheel = 3,
Back = 4,
Forward = 5
}

export enum MouseButtonEvent {
Pressed = Event.PointerDown,
Released = Event.PointerUp,
}

//% fixedInstances
export class MouseButton {
protected _pressed: boolean;
protected pressHandler: (x: number, y: number) => void;
protected pressListeners: ((x: number, y: number) => void)[];
protected releaseHandler: (x: number, y: number) => void;
protected releaseListeners: ((x: number, y: number) => void)[];

constructor(public id: number) {
control.internalOnEvent(Event.PointerDown, this.id, () => this.setPressed(false), 16);
control.internalOnEvent(Event.PointerUp, this.id, () => this.setPressed(true), 16);

this._pressed = false;
this.pressListeners = [];
this.releaseListeners = [];
}

setPressed(pressed: boolean) {
this._pressed = pressed;
if (pressed) {
if (this.pressHandler) {
this.pressHandler(mouseX(), mouseY());
}
for (const handler of this.pressListeners) {
handler(mouseX(), mouseY());
}
}
else {
if (this.releaseHandler) {
this.releaseHandler(mouseX(), mouseY());
}
for (const handler of this.releaseListeners) {
handler(mouseX(), mouseY());
}
}
}

//% blockId=browserEvents_mouseButton_onEvent
//% block="on $this mouse button $event $x $y"
//% draggableParameters="reporter"
//% group="Mouse"
//% weight=50
onEvent(event: MouseButtonEvent, handler: (x: number, y: number) => void) {
if (event === MouseButtonEvent.Pressed) {
this.pressHandler = handler;
}
else {
this.releaseHandler = handler;
}
}

//% blockId=browserEvents_mouseButton_isPressed
//% block="is $this mouse button is pressed"
//% group="Mouse"
//% weight=40
isPressed() {
return this._pressed;
}

//% blockId=browserEvents_mouseButton_pauseUntil
//% block="pause until $this mouse button is $event"
//% group="Mouse"
//% weight=30
pauseUntil(event: KeyEvent) {
control.waitForEvent(event, this.id)
}

addEventListener(event: KeyEvent, handler: (x: number, y: number) => void) {
if (event === KeyEvent.Pressed) {
this.pressListeners.push(handler);
}
else {
this.releaseListeners.push(handler);
}
}

removeEventListener(event: KeyEvent, handler: (x: number, y: number) => void) {
if (event === KeyEvent.Pressed) {
this.pressListeners = this.pressListeners.filter(p => p !== handler);
}
else {
this.releaseListeners = this.releaseListeners.filter(p => p !== handler);
}
}
}

//% blockId=browserEvents_onEvent
//% block="on browser event $event"
//% draggableParameters="reporter"
//% group="Mouse"
//% weight=10
export function onEvent(event: Event, handler: () => void) {
control.onEvent(event, 0, handler);
}

//% blockId=browserEvents_onMouseMove
//% block="on mouse move $x $y"
//% draggableParameters="reporter"
//% group="Mouse"
//% weight=100
export function onMouseMove(handler: (x: number, y: number) => void) {
control.onEvent(Event.PointerMove, 0, () => {
handler(mouseX(), mouseY());
});
}

//% blockId=browserEvents_onWheel
//% block="on mouse wheel $dx $dy $dz"
//% draggableParameters="reporter"
//% group="Mouse"
//% weight=20
export function onWheel(handler: (dx: number, dy: number, dz: number) => void) {
control.onEvent(Event.Wheel, 0, () => {
handler(wheelDx(), wheelDy(), wheelDz());
});
}

//% fixedInstance whenUsed block="left"
export const MouseLeft = new MouseButton(MouseButtonId.Left);

//% fixedInstance whenUsed block="right"
export const MouseRight = new MouseButton(MouseButtonId.Right);

//% fixedInstance whenUsed block="wheel"
export const MouseWheel = new MouseButton(MouseButtonId.Wheel);

//% fixedInstance whenUsed block="back"
export const MouseBack = new MouseButton(MouseButtonId.Back);

//% fixedInstance whenUsed block="forward"
export const MouseForward = new MouseButton(MouseButtonId.Forward);

//% fixedInstance whenUsed block="any"
export const MouseAny = new MouseButton(0);
}
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