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Fix commandPath issues #1443

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3 changes: 3 additions & 0 deletions src/arduino/arduinoSettings.ts
Original file line number Diff line number Diff line change
Expand Up @@ -134,6 +134,9 @@ export class ArduinoSettings implements IArduinoSettings {
}

public get commandPath(): string {
if(!this._commandPath) {
return this._commandPath;
}
const platform = os.platform();
if (platform === "darwin") {
return path.join(util.resolveMacArduinoAppPath(this._arduinoPath, this._useArduinoCli), path.normalize(this._commandPath));
Expand Down
7 changes: 6 additions & 1 deletion src/extension.ts
Original file line number Diff line number Diff line change
Expand Up @@ -29,6 +29,8 @@ const nsatModule =
impor("./nsat") as typeof import ("./nsat");
import { BuildMode } from "./arduino/arduino";
import { SerialMonitor } from "./serialmonitor/serialMonitor";
import { platform } from "os";
import { execFileSync } from "child_process";
const usbDetectorModule = impor("./serialmonitor/usbDetector") as typeof import ("./serialmonitor/usbDetector");

export async function activate(context: vscode.ExtensionContext) {
Expand Down Expand Up @@ -95,9 +97,12 @@ export async function activate(context: vscode.ExtensionContext) {
if (!arduinoPath || !validateArduinoPath(arduinoPath, useArduinoCli)) {
Logger.notifyUserError("InvalidArduinoPath", new Error(constants.messages.INVALID_ARDUINO_PATH));
vscode.commands.executeCommand("workbench.action.openGlobalSettings");
} else if (!commandPath || !util.fileExistsSync(commandPath)) {
} else if (commandPath && !util.fileExistsSync(commandPath)) {
Logger.notifyUserError("InvalidCommandPath", new Error(constants.messages.INVALID_COMMAND_PATH + commandPath));
} else {
if(commandPath) {
execFileSync(commandPath);
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Why are we executing commandPath here? registerArduinoCommand() is called in many places, some of which don't directly interact with the Arduino IDE.

}
await commandExecution(command, commandBody, args, getUserData);
}
}));
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18 changes: 18 additions & 0 deletions src/views/package-lock.json

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