Fix #5 and add tests for touch functionality #6
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In this PR, I have:
root
andbodyElement
in favor of always setting and clearing events onthis.getDOMNode().ownerDocument.body
.isTouchDevice
and the either/or relationship between touch and mouse events in favor of tracking the source device on a per-drag basis. This tracking relies on having separate handlers for touch and mouse events; For the record, my earlier approach of just inspectingevent.type
in the shared handlers did not pan out, becauseTestUtils.Simulate
doesn't seem to set that property.dragEventFor
in favor ofdragEventsFor.mouse
anddragEventsFor.touch
.state.dragging
slightly - its value is now always one offalse
,'touch'
and'mouse'
. This is mainly so that a straymouseup
doesn't interfere with an ongoing touch-based drag operation, and vice versa.