v1.97
Changes since last release:
- Alternative crosshair updates (xhair_dynamic_scale and xhair_gap_useweaponvalue)
- fov_horplus is now not registered if gl_widescreen_yfov exists
- Fixed cl_bobstyle 0 for the latest build
- Removed cl_mirror_knife cvar, added mirror_model model config option
- Removed mirror_shell cvar, added mirror_shell model config option
- Added origin model config option
- Added fov_override model config option
- Model renderer updates
- Use shader permutations instead of static branching to improve performance on some systems
Note that the value of xhair_gap behaves differently now so you'll want to change it if you're using the alternative crosshair and updating from an older version.