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try different float type
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wellcaffeinated committed Apr 3, 2024
1 parent 9a0c1e7 commit b42bba6
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2 changes: 1 addition & 1 deletion .env
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Expand Up @@ -2,4 +2,4 @@ VITE_LAB_NAME="Eclipse Explorer"
VITE_LAB_DESCRIPTION="Explore beautiful solar eclipses from other planets!"
VITE_KEYWORDS="Eclipse Simulation, Solar Eclipse"
VITE_GA_ID="G-CTMLHV8EPZ"
VITE_LAB_VERSION="1.0.7"
VITE_LAB_VERSION="1.0.8"
2 changes: 1 addition & 1 deletion src/components/Renderer.svelte
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Expand Up @@ -42,7 +42,7 @@
const { scene, renderer, camera, size, renderStage, autoRender } = useThrelte()
const composer = new EffectComposer(renderer, {
frameBufferType: THREE.HalfFloatType,
frameBufferType: THREE.FloatType,
multisampling: 0
})
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