Stars
WebGPU - Depth Peeling - Interactive Order-Independent Transparency - Introduced by Cass Everitt
🆔 GUID regenerator for Unity assets
Focus on what matters instead of fighting with Git.
Blazing 💥 fast terminal-ui for git written in rust 🦀
2D and 3D physics engines focused on performance.
Mac app that shows all open files, directories, sockets, pipes and devices in use by all running processes. Nice GUI for lsof.
A native alternative to the heavy Electron Unity Hub, written in C++
A pure managed C# implementation of the Netcode.IO spec
A rendition of everyone's favorite 1995 Microsoft operating system for Linux.
Quic.NET is a .NET binding library of MsQuic from .NET runtime back-ported to .NET 6.
A Rust CPU profiler implemented with the help of backtrace-rs
GUI Application to work with engine assets, asset bundles, and serialized files
Cross platform GUI toolkit in Go inspired by Material Design
Cross platform rapid GUI framework for golang based on Dear ImGui.
Debloated fork of the extension "I don't care about cookies"
Memory-Hacking Software (MHS) X, the new from-scratch MHS, the next most-popular RAM-searching/debugging/game-hacking tool after Cheat Engine.
Shader that "emulates" the rendering style of ps1
A refreshingly simple data-driven game engine built in Rust