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Releases: mixer/interactive-cpp
Releases · mixer/interactive-cpp
Mixer Interactive v4.0.0
Mixer Interactive C++ SDK v3.0.0
Mixer Interactive SDK 2.0.0
One Dot Oh
Goodbye Alpha
Tag
We're pleased to announce the first production ready source code for our C++ interactive API!
"Things look a little different around here..."
That's because we've completely rewritten this API from the ground up to be portable, lightweight, dependency free, and game ready.
C++ Interactivity Alpha
Release Notes
This is the alpha release of the C++ interactivity SDK. If you'd like to get started prototyping an integration, feel free to check out our supporting samples and documentation. Please refer to issues or the backlog to get a view into the work we're investigating and planning for upcoming releases.
Note: as the SDK is still in alpha, it is subject to change. Feedback is welcome as we make the library, samples and documentation even better!
Features
- Button and joystick support
- Group support
- Divide the audience up into different segments with unique controls
- Scene changes
- Xbox build support
- Authentication using a signed-in Xbox account
- E2E Xbox sample/scenario test
- Cooldowns - disable a control for a specified period of time
Coming up
- Per-participant access for controls
- Expanded platform support (UWP, Win32)
- Improved performance, general bug fixes
- Client-side spark transaction handling