Future Development on GalaxyShooter, a 2D space shooter game
We're building a 2.5d space shooter in [https://www.udemy.com/the-ultimate-guide-to-game-development-with-unity/]
- This is the GalaxyShooter project created during Jonathan Weinberger's Udemy course: The Ultimate Guide to Game Development with Unity 2019
- I have made additions to the base game and expanded on the mechanics beyond what was in the course.
- Additionally, I did not implement the Co-Op / Multiplayer mode.
- Addition features:
- Enemies grow in strength and power
- Boss enemies appear
- Asteroid (level gates) move and interact with objects
- Enemy sounds are non-default
- Added multiple backgrounds
- Asset list:
- Base assets from The Ultimate Guide to Game Development with Unity 2019 course
- Additional backgrounds from DinV Studio's "Dynamic Space Background Lite" asset pack
- Enemy weapon sounds from Eric Berzins' "Ultra SF Game Audio Weapons Pack v.1" asset pack
- Font and UI panels / buttosn from Unity Technologies' "Unity Samples: UI" asset pack