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Support setting memory limit for Lua 5.1/JIT/Luau
Other versions already support this feature. Closes #119
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Original file line number | Diff line number | Diff line change |
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@@ -90,6 +90,7 @@ mod hook; | |
mod lua; | ||
#[cfg(feature = "luau")] | ||
mod luau; | ||
mod memory; | ||
mod multi; | ||
mod scope; | ||
mod stdlib; | ||
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Original file line number | Diff line number | Diff line change |
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@@ -0,0 +1,153 @@ | ||
use std::alloc::{self, Layout}; | ||
use std::os::raw::c_void; | ||
use std::ptr; | ||
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use crate::ffi; | ||
#[cfg(feature = "luau")] | ||
use crate::lua::ExtraData; | ||
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pub(crate) static ALLOCATOR: ffi::lua_Alloc = allocator; | ||
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#[derive(Default)] | ||
pub(crate) struct MemoryState { | ||
used_memory: isize, | ||
memory_limit: isize, | ||
// Can be set to temporary ignore the memory limit. | ||
// This is used when calling `lua_pushcfunction` for lua5.1/jit/luau. | ||
ignore_limit: bool, | ||
// Indicates that the memory limit was reached on the last allocation. | ||
#[cfg(feature = "luau")] | ||
limit_reached: bool, | ||
} | ||
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impl MemoryState { | ||
#[inline] | ||
pub(crate) fn used_memory(&self) -> usize { | ||
self.used_memory as usize | ||
} | ||
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#[inline] | ||
pub(crate) fn memory_limit(&self) -> usize { | ||
self.memory_limit as usize | ||
} | ||
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#[inline] | ||
pub(crate) fn set_memory_limit(&mut self, limit: usize) -> usize { | ||
let prev_limit = self.memory_limit; | ||
self.memory_limit = limit as isize; | ||
prev_limit as usize | ||
} | ||
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// This function is used primarily for calling `lua_pushcfunction` in lua5.1/jit | ||
// to bypass the memory limit (if set). | ||
#[cfg(any(feature = "lua51", feature = "luajit"))] | ||
#[inline] | ||
pub(crate) unsafe fn relax_limit_with(state: *mut ffi::lua_State, f: impl FnOnce()) { | ||
let mut mem_state: *mut c_void = ptr::null_mut(); | ||
if ffi::lua_getallocf(state, &mut mem_state) == ALLOCATOR { | ||
(*(mem_state as *mut MemoryState)).ignore_limit = true; | ||
f(); | ||
(*(mem_state as *mut MemoryState)).ignore_limit = false; | ||
} else { | ||
f(); | ||
} | ||
} | ||
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// Same as the above but for Luau | ||
// It does not have `lua_getallocf` function, so instead we use `lua_callbacks` | ||
#[cfg(feature = "luau")] | ||
#[inline] | ||
pub(crate) unsafe fn relax_limit_with(state: *mut ffi::lua_State, f: impl FnOnce()) { | ||
let extra = (*ffi::lua_callbacks(state)).userdata as *mut ExtraData; | ||
if extra.is_null() { | ||
return f(); | ||
} | ||
let mem_state = (*extra).mem_state(); | ||
(*mem_state.as_ptr()).ignore_limit = true; | ||
f(); | ||
(*mem_state.as_ptr()).ignore_limit = false; | ||
} | ||
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// Does nothing apart from calling `f()`, we don't need to bypass any limits | ||
#[cfg(any(feature = "lua52", feature = "lua53", feature = "lua54"))] | ||
#[inline] | ||
pub(crate) unsafe fn relax_limit_with(_state: *mut ffi::lua_State, f: impl FnOnce()) { | ||
f(); | ||
} | ||
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// Returns `true` if the memory limit was reached on the last memory operation | ||
#[cfg(feature = "luau")] | ||
pub(crate) unsafe fn limit_reached(state: *mut ffi::lua_State) -> bool { | ||
let extra = (*ffi::lua_callbacks(state)).userdata as *mut ExtraData; | ||
if extra.is_null() { | ||
return false; | ||
} | ||
(*(*extra).mem_state().as_ptr()).limit_reached | ||
} | ||
} | ||
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unsafe extern "C" fn allocator( | ||
extra: *mut c_void, | ||
ptr: *mut c_void, | ||
osize: usize, | ||
nsize: usize, | ||
) -> *mut c_void { | ||
let mem_state = &mut *(extra as *mut MemoryState); | ||
#[cfg(feature = "luau")] | ||
{ | ||
// Reset the flag | ||
mem_state.limit_reached = false; | ||
} | ||
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if nsize == 0 { | ||
// Free memory | ||
if !ptr.is_null() { | ||
let layout = Layout::from_size_align_unchecked(osize, ffi::SYS_MIN_ALIGN); | ||
alloc::dealloc(ptr as *mut u8, layout); | ||
mem_state.used_memory -= osize as isize; | ||
} | ||
return ptr::null_mut(); | ||
} | ||
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// Do not allocate more than isize::MAX | ||
if nsize > isize::MAX as usize { | ||
return ptr::null_mut(); | ||
} | ||
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// Are we fit to the memory limits? | ||
let mut mem_diff = nsize as isize; | ||
if !ptr.is_null() { | ||
mem_diff -= osize as isize; | ||
} | ||
let mem_limit = mem_state.memory_limit; | ||
let new_used_memory = mem_state.used_memory + mem_diff; | ||
if mem_limit > 0 && new_used_memory > mem_limit && !mem_state.ignore_limit { | ||
#[cfg(feature = "luau")] | ||
{ | ||
mem_state.limit_reached = true; | ||
} | ||
return ptr::null_mut(); | ||
} | ||
mem_state.used_memory += mem_diff; | ||
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if ptr.is_null() { | ||
// Allocate new memory | ||
let new_layout = match Layout::from_size_align(nsize, ffi::SYS_MIN_ALIGN) { | ||
Ok(layout) => layout, | ||
Err(_) => return ptr::null_mut(), | ||
}; | ||
let new_ptr = alloc::alloc(new_layout) as *mut c_void; | ||
if new_ptr.is_null() { | ||
alloc::handle_alloc_error(new_layout); | ||
} | ||
return new_ptr; | ||
} | ||
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// Reallocate memory | ||
let old_layout = Layout::from_size_align_unchecked(osize, ffi::SYS_MIN_ALIGN); | ||
let new_ptr = alloc::realloc(ptr as *mut u8, old_layout, nsize) as *mut c_void; | ||
if new_ptr.is_null() { | ||
alloc::handle_alloc_error(old_layout); | ||
} | ||
new_ptr | ||
} |
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