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The UIEffectCapturedImage is upside down with 'ScreenSpace - Overlay' mode #127
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Hi @SquareLi Oh, sorry. |
Is |
I'm ready for test on iOS! iPhone6s Reproduced with : 5.5.x, 2017.1.x, 2018.1.x, 2018.2.x |
Sorry I didn't have time to check this in the past few days. |
Reproduced with : 5.5.x Editor & Runtime(Windows/DX11), 5.5.x Runtime(Mac/OpenGL4.1) |
Hello! |
I added a feature that the UIEffectCapturedImage can use any camera instead of just main camera. Not sure if that's the reason, but your fix seems to only work when the canvas of the component is overylay. |
I will try to make a test project tomorrow. |
It's working fine on Android and unity Editor, the issue only exists on ios.
Unity 2018.2.5f1
XCode9
iOS 11.4.1
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