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Fractals
Martin Prout edited this page Sep 5, 2013
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A major limitation of the ruby-processing version is that it has a relatively limited stack ( the C++ natively has a bigger stack, and this is increased by the dynamic offloading of the stack to temporary files, when required ). Further in the absence of any sort of depth sorting (in the future we may introduce a z: parameter), you cannot readily influence the order in which shapes get rendered ( cf vanilla cfdg ). However by setting a low alpha: value, that increases as the fractal develops you can get passable results, see sierpinski and levy examples.
The main benefit of the ruby-processing over regular C++ cfdg, is that it is easy to add controls, that let you do live manipulation ( see sierpinski example ) of the designs variables.