This is a text adventure game engine written in go. It's purpose is to facilitate easy building and running of text adventure (also known as interactive fiction) games.
air
./run
implement basic state machine for movement, inventory, lookingadd gui runner to play gamesadd saving and loading to/from files- add entities to room
- add "take" command
implement randomly chosen response (from array)- editor
load game filerun game file (test)- see if title can autofill filename in save file dialog?
- save game file
- create/edit entities
- runner
- fix long lines of text not wrapping
- test everything :)