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Multi-agent system modelation of the conquest Battlefield gamemode.

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motapinto/multi-agent-system-conquest

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Multi-agent system modelation of the conquest Battlefield gamemode

Tribute:

The Objective of this project was not to create a beautiful GUI but rather to use Jade and its capabilities to develop a multi-agent system using FIPA Communication Protocols and ACL messages.

Note: This repo is duplicated from LuisPRamos/aiad-conquest due to permissions sake.

Project planning

Before starting, we developed a plan of what classes and protocols we would implement. You can check it out here.

Docs

You can read our presentation here!

Gallery

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