Update dependency socket.io-client to v4 #11
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This PR contains the following updates:
^1.4.2
->^4.0.0
Release Notes
socketio/socket.io-client
v4.6.1
Compare Source
Bug Fixes
Dependencies
engine.io-client@~6.4.0
(no change)ws@~8.11.0
(no change)v4.6.0
Compare Source
Bug Fixes
Features
A new "addTrailingSlash" option
The trailing slash which was added by default can now be disabled:
In the example above, the request URL will be
https://example.com/socket.io
instead ofhttps://example.com/socket.io/
.Added in 21a6e12.
Promise-based acknowledgements
This commit adds some syntactic sugar around acknowledgements:
Note: environments that do not support Promises will need to add a polyfill in order to use this feature.
Added in 47b979d.
Connection state recovery
This feature allows a client to reconnect after a temporary disconnection and restore its ID and receive any packets that was missed during the disconnection gap. It must be enabled on the server side.
A new boolean attribute named
recovered
is added on thesocket
object:Added in 54d5ee0 (server) and b4e20c5 (client).
Retry mechanism
Two new options are available:
retries
: the maximum number of retries. Above the limit, the packet will be discarded.ackTimeout
: the default timeout in milliseconds used when waiting for an acknowledgement (not to be mixed up with the already existingtimeout
option, which is used by the Manager during the connection)In all examples above, "my-event" will be sent up to 4 times (1 + 3), until the server sends an acknowledgement.
Assigning a unique ID to each packet is the duty of the user, in order to allow deduplication on the server side.
Added in 655dce9.
Dependencies
engine.io-client@~6.4.0
(diff)ws@~8.11.0
(diff)v4.5.4
Compare Source
This release contains a bump of the
socket.io-parser
dependency, in order to fix CVE-2022-2421.Dependencies
engine.io-client@~6.2.3
ws@~8.2.3
(no change)v4.5.3
Compare Source
Bug Fixes
v4.5.2
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Bug Fixes
v4.5.1
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There were some minor bug fixes on the server side, which mandate a client bump.
v4.5.0
Compare Source
Features
The "disconnect" event will now include additional details to help debugging if anything has gone wrong.
Example when a payload is over the maxHttpBufferSize value in HTTP long-polling mode:
This is similar to
onAny()
, but for outgoing packets.Syntax:
The server will now include a "maxPayload" field in the handshake details, allowing the clients to decide how many packets they have to send to stay under the maxHttpBufferSize value.
4.4.1 (2022-01-06)
v4.4.1
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v4.4.0
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Bug Fixes
socket.disconnect().connect()
usage (99c2cb8)Features
4.3.2 (2021-10-16)
Bug Fixes
4.3.1 (2021-10-15)
Bug Fixes
v4.3.2
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Bug Fixes
v4.3.1
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Bug Fixes
v4.3.0
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An ESM bundle is now provided:
Features
v4.2.0
Compare Source
Bug Fixes
Features
4.1.3 (2021-07-10)
4.1.2 (2021-05-17)
Bug Fixes
4.1.1 (2021-05-11)
There were some minor bug fixes on the server side, which mandate a client bump.
v4.1.3
Compare Source
v4.1.2
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Bug Fixes
v4.1.1
Compare Source
There were some minor bug fixes on the server side, which mandate a client bump.
v4.1.0
Compare Source
Features
engine.io-client
)4.0.2 (2021-05-06)
Bug Fixes
4.0.1 (2021-03-31)
Bug Fixes
auth
property public (#1455) (c150223)3.1.3 (2021-03-12)
Bug Fixes
v4.0.2
Compare Source
Bug Fixes
v4.0.1
Compare Source
Bug Fixes
auth
property public (#1455) (c150223)v4.0.0
Compare Source
The major bump is due to some breaking changes on the server side.
Bug Fixes
Features
3.1.2 (2021-02-26)
Bug Fixes
engine.io-client
)3.1.1 (2021-02-03)
Bug Fixes
v3.1.3
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Bug Fixes
v3.1.2
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Bug Fixes
engine.io-client
)v3.1.1
Compare Source
Bug Fixes
v3.1.0
Compare Source
Bug Fixes
3.0.5 (2021-01-05)
Bug Fixes
v3.0.5
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Bug Fixes
v3.0.4
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Bug Fixes
v3.0.3
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Bug Fixes
v3.0.2
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Bug Fixes
v3.0.1
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Bug Fixes
v3.0.0
Compare Source
Code Refactoring
Features
BREAKING CHANGES
the Socket#binary() method is removed, as this use case is now covered by the ability to provide your own parser.
the Socket instance will no longer forward the events of its Manager
Those events can still be accessed on the Manager instance though:
v2.5.0
Compare Source
Bug Fixes
4.5.1 (2022-05-17)
There were some minor bug fixes on the server side, which mandate a client bump.
v2.4.0
Compare Source
The minor bump is matching the bump of the server, but there is no new feature in this release.
3.0.4 (2020-12-07)
Bug Fixes
3.0.3 (2020-11-19)
Bug Fixes
3.0.2 (2020-11-17)
Bug Fixes
3.0.1 (2020-11-09)
Bug Fixes
v2.3.1
Compare Source
The
debug
dependency has been reverted to~3.1.0
, as the newer versions contains ES6 syntax which breaks in IEbrowsers.
Please note that this only applied to users that bundle the Socket.IO client in their application, with webpack for
example, as the "official" bundles (in the dist/ folder) were already transpiled with babel.
For webpack users, you can also take a look at the webpack-remove-debug
plugin.
Bug Fixes
v2.3.0
Compare Source
The minor bump is matching the bump of the server, but there is no new feature in this release.
v2.2.0
Compare Source
Bug fixes
global
variable (related: https://github.com/socketio/socket.io-client/issues/1166)2.1.1 (2018-05-17)
Bug fixes
v2.1.1
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Bug fixes
v2.1.0
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Features
v2.0.4
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Following server version bump.
Links:
engine.io-client
: -ws
: -socket.io.js
:min: 59.3 KB
min+gzip: 19.0 KB
socket.io.slim.js
:min: 51.2 KB
min+gzip: 16.0 KB
v2.0.3
Compare Source
Following server version bump.
Links:
engine.io-client
: -ws
: -socket.io.js
:min: 59.8 KB
min+gzip: 19.2 KB
socket.io.slim.js
:min: 51.7 KB
min+gzip: 16.3 KB
v2.0.2
Compare Source
Bug fixes
Links:
engine.io-client
: -ws
: -socket.io.js
:min: 59.8 KB
min+gzip: 19.3 KB
socket.io.slim.js
:min: 51.7 KB
min+gzip: 16.3 KB
v2.0.1
Compare Source
(following socket.io version bump)
Links:
engine.io-client
: -ws
: -socket.io.js
:min: 59.6 KB
min+gzip: 19.2 KB
socket.io.slim.js
:min: 51.6 KB
min+gzip: 16.3 KB
v2.0.0
Compare Source
connect_error
andconnect_timeout
events (#1051)Links:
socket.io.js
:min: 59.6 KB
min+gzip: 19.2 KB
socket.io.slim.js
:min: 51.6 KB
min+gzip: 16.3 KB
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