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WebGPURenderer: Texture fixes for WebGL backend (#26797)
* misc texture fixes handle VideoTexture. handle depth textures in GLSL shaders (depth in x component in returned vec4()) map WGSL textureDimensions to GLSL textureSize() Examples fixed lights / ies /spotlights video / panorama material / video (partial) * remove surplus entry --------- Co-authored-by: aardgoose <angus.sawyer@email.com>
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