NodeMaterial: Introduce outputFinalNode
#27576
Closed
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Introduce an enhancement to the material node system by adding a new node
outputFinalNode
that operates at the very end of the pipeline, post tone mapping, fog, and color space adjustments.This addition unlocks the capability to apply custom effects on a per-material basis, providing a level of control and customization not achievable with a uniform post-processing setup.
Currently the only operation possible is
mix
, if possible it would be better to be able to apply any operator using tslFn, for example: