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Related issue: -
Description
This PR adds
DenoiseNode
which is a port ofPoissonDenoiseShader
. It can be used to improve the result of AO by smoothing out the noisy appearance of the default occlusion.I'll integrate it in the AO demo with a configurable GUI when #28863 is done.
GTAOPass
must return the raw AO soDenoiseNode
can be chained after it (but before the blend).For comparison:
With Denoise:
Without Denoise: