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TSL: Introduce screenUV
, screenSize
, screenCoordinate
and viewport
revision
#29347
Conversation
📦 Bundle sizeFull ESM build, minified and gzipped.
🌳 Bundle size after tree-shakingMinimal build including a renderer, camera, empty scene, and dependencies.
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I think it would be odd if |
The |
Related issue: Closes #29162
Description
viewportSize
,viewportCoordinate
,viewportUV
, followed the logic related to viewport, whilescreenUV
,screenSize
andscreenCoordinate
followed the logic used previously andscreen*
considering the framebuffer.Screen
screenUV
screenSize
screenCoordinate
Viewport
viewportUV
viewport
viewportSize
viewportCoordinate