spatial-join
provides tools to perform streaming geospatial-joins on geographic data.
Check out docs at docs.rs.
Given two sequences of geospatial shapes, small
and big
, a
spatial-join indicates which elements of small
and big
intersect. You could compute this yourself using a nested loop,
but like any good spatial-join package, this one uses
R-trees to dramatically
reduce the search space.
We're not limited to intersections only! We can also find pairs
where elements of small
contain elements of big
or are within
elements of big
by passing different values of
Interaction.
While spatial join is a well known term, proximity map is
not. Given two sequences of shapes small
and big
, it just
finds all pairs of items whose distance is less than some
threshold. You set that threshold using the
max_distance
method
on the Config
struct.
Inputs are sequences of shapes, and shapes must be one of the
following elements from the
geo
crate:
- points,
- lines,
- line strings,
- polygons,
- rectangles,
- triangles, or
- the Geometry enum
MultiPoint
, MultiLineString
, and MultiPolygon
are not supported.
While the [geo] crate makes these types generic over the
coordinate type, spatial-join
only supports [geo] types
parametrized with [std::f64] coordinate types (i.e.,
Polygon<f64>
).
So what kind of sequences can you use?
- slices:
&[T]
, - vectors:
Vec<T>
or&Vec<T>
, or &geo::GeometryCollection
In addition:
- all coordinate values must be finite
LineStrings
must have at least two pointsPolygon
exteriors must have at least three points
Input that doesn't meet these conditions will return an error.
SpatialIndex::spatial_join
returns Result<impl Iterator<Item=SJoinRow>, Error>
where
SJoinRow
gives you indexes into
small
and big
to find the corresponding geometries.
Alternatively, you can use SpatialIndex::spatial_join_with_geos
which returns Result<impl Iterator<Item=SJoinGeoRow>, Error>
.
SJoinGeoRow
differs from
SJoinRow
only in the addition of big
and small
Geometry
fields so you can work directly with the source geometries without
having to keep the original sequences around. This convenience
comes at the cost of cloning the source geometries which can be
expensive for geometries that use heap storage like LineString
and Polygon
.
In a similar manner, SpatialIndex::proximity_map
and
SpatialIndex::proximity_map_with_geos
offer
ProxMapRow
and
ProxMapGeoRow
iterators in their
return types. These differ from their SJoin
counterparts only in
the addition of a distance
field.
Here's the simplest thing: let's verify that a point intersects itself.
use spatial_join::*;
use geo::{Geometry, Point};
fn foo() -> Result<(), Error> {
// Create a new spatial index loaded with just one point
let idx = Config::new()
// Ask for a serial index that will process data on only one core
.serial(vec![Geometry::Point(Point::new(1.1, 2.2))])?;
let results: Vec<_> = idx
.spatial_join(
vec![Geometry::Point(Point::new(1.1, 2.2))],
Interaction::Intersects,
)?
.collect(); // we actually get an iterator, but let's collect it into a Vector.
assert_eq!(
results,
vec![SJoinRow {
big_index: 0,
small_index: 0
}]);
Ok(())
}
foo();
For a slightly more complicated, we'll take a box and a smaller box and verify that the big box contains the smaller box, and we'll do it all in parallel.
#[cfg(feature = "parallel")] {
use spatial_join::*;
use geo::{Coordinate, Geometry, Point, Rect};
use rayon::prelude::*;
fn bar() -> Result<(), Error> {
let idx = Config::new()
.parallel(vec![Geometry::Rect(Rect::new(
Coordinate { x: -1., y: -1. },
Coordinate { x: 1., y: 1. },
))])?;
let results: Vec<_> = idx
.spatial_join(
vec![Geometry::Rect(Rect::new(
Coordinate { x: -0.5, y: -0.5 },
Coordinate { x: 0.5, y: 0.5 },
))],
Interaction::Contains,
)?
.collect();
assert_eq!(
results,
vec![SJoinRow {
big_index: 0,
small_index: 0
}]
);
Ok(())
}
bar();
}
parallel
- Enabled by default.
- This adds a dependency on
rayon
and provides aparallel
method that returns aParSpatialIndex
just like theSpatialIndex
thatserial
returns except that all the methods returnResult<impl ParallelIterator>
instead ofResult<impl Iterator>
.
Right now, this entire crate assumes that you're dealing with euclidean geometry on a two-dimensional plane. But that's unusual: typically you've got geographic coordinates (longitude and latitude measured in decimal degrees). To use the tools in this package correctly, you should really reproject your geometries into an appropriate euclidean coordinate system. That might be require you to do a lot of extra work if the extent of your geometry sets exceeds what any reasonable projection can handle.
Alternatively, you can just pretend that geodetic coordinates are euclidean. For spatial-joins that will mostly work if all of your geometries steer well-clear of the anti-meridian (longitude=±180 degrees) and the polar regions as well.
For proximity maps, you'll need to pick an appropriate
max_distance
value measured in decimal degrees which will be
used for both longitude and latitude offsets
simulataneously. That's challenging because while one degree of
latitude is always the same (about 110 km), one degree of
longitude changes from about 110 km at the equator to 0 km at the
poles. If your geometry sets have a narrow extant and are near the
equator, you might be able to find a max_distance
value that
works, but that's pretty unlikely.
- You'll notice that our API specifies geometry sequences in terms
of
small
andbig
. In order to construct a spatial index object, we have to build a series of R-trees, one per geometry type, using bulk loading. This process is expensive (O(n*log(n))
) so you'll probably get better overall performance if you index the smaller sequence. - Because the spatial-join and proximity-map operations are
implemented as iterators, you can process very large data-sets
with low memory usage. But you do need to keep both the
small
andlarge
geometry sequence in memory, in addition to rtrees for thesmall
sequence. Note that in some cases, specifically whenever we're processing a heap-bound element of thelarge
sequence (i.e., Polygons or LineStrings), we will buffer all matching result records for each suchlarge
geometry. - If you use a non-zero
max_distance
value, then any spatial-join operations will be somewhat slower sincemax_distance
effectively bufferssmall
geometries in the r-trees. You'll still get the correct answer, but it might take longer. The larger themax_distance
value, the longer it will take.
Licensed under either of
- Apache License, Version 2.0 (LICENSE-APACHE or http://www.apache.org/licenses/LICENSE-2.0)
- MIT license (LICENSE-MIT or http://opensource.org/licenses/MIT)
at your option.
Unless you explicitly state otherwise, any contribution intentionally submitted for inclusion in the work by you, as defined in the Apache-2.0 license, shall be dual licensed as above, without any additional terms or conditions.
Benchmark results over time are plotted here. Contributions are welcome! Just file a bug please!