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Releases: mstop4/FMODGMS

FMODGMS 0.9.1

19 Jul 00:02
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FMODGMS Library

  • FMOD Studio API version: 1.10.07

  • Changed vectors to maps so that sound/channel/effect IDs don't change as you unload them (thanks rissole)

  • The extension package itself now comes in two versions:

    • x64 - contains a 64-bit .so library for Ubuntu. Used with GMS 2 to build 64-bit games for Unbuntu.
    • x86 - contains a 32-bit .so library for Ubuntu. Used with GM:S 1.4 for compatibility.

FMODGMS Demos

  • Added starter projects for both GM:S 1.4 and GMS 2. These contain the bare minimum amount of code needed to get FMODGMS up and running, useful as a starting point to learn how to use the extension.

FMODGMS 0.9.0

21 Oct 03:17
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FMODGMS Library

  • FMOD Studio API version: 1.10.00
  • Added the following functions:
    • FMODGMS_Snd_LoadSound_Ext
    • FMODGMS_Snd_Get_NumChannels
    • FMODGMS_Snd_Get_BitsPerSample
    • FMODGMS_Snd_Get_DefaultFrequency
    • FMODGMS_Snd_ReadData
    • FMODGMS_Snd_Set_DLS
    • FMODGMS_Snd_Get_DLS
    • FMODGMS_Snd_Remove_DLS
    • FMODGMS_Util_FFT

FMODGMS 0.8.0

17 Feb 03:06
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FMODGMS Library

  • FMOD Studio API version: 1.09.01
  • Added functions that allow you to change the FMOD's output mode (e.g. WASAPI, ASIO, etc.)
    • FMODGMS_Sys_Get_SpeakerMode
    • FMODGMS_Sys_Set_OutputMode
    • FMODGMS_Sys_Get_OutputMode
    • FMODGMS_Sys_OutputModeToString
  • Added following macros, these correspond to FMOD Studio's FMOD_OUTPUTTYPE enum type:
    • FMODGMS_OUTPUTTYPE_AUTODETECT
    • FMODGMS_OUTPUTTYPE_UNKNOWN
    • FMODGMS_OUTPUTTYPE_NOSOUND
    • FMODGMS_OUTPUTTYPE_WAVWRITER
    • FMODGMS_OUTPUTTYPE_NOSOUND_NRT
    • FMODGMS_OUTPUTTYPE_WAVWRITER_NRT
    • FMODGMS_OUTPUTTYPE_DSOUND
    • FMODGMS_OUTPUTTYPE_WINMM
    • FMODGMS_OUTPUTTYPE_WASAPI
    • FMODGMS_OUTPUTTYPE_ASIO
    • FMODGMS_OUTPUTTYPE_PULSEAUDIO
    • FMODGMS_OUTPUTTYPE_ALSA
    • FMODGMS_OUTPUTTYPE_COREAUDIO
    • FMODGMS_OUTPUTTYPE_XAUDIO
    • FMODGMS_OUTPUTTYPE_PS3
    • FMODGMS_OUTPUTTYPE_AUDIOTRACK
    • FMODGMS_OUTPUTTYPE_OPENSL
    • FMODGMS_OUTPUTTYPE_WIIU
    • FMODGMS_OUTPUTTYPE_AUDIOOUT
    • FMODGMS_OUTPUTTYPE_AUDIO3D
    • FMODGMS_OUTPUTTYPE_ATMOS
    • FMODGMS_OUTPUTTYPE_MAX
  • Added functions to change and get the number and size of DSP buffers:
    • FMODGMS_Sys_Set_DSPBufferSize
    • FMODGMS_Sys_Get_DSPBufferSize
    • FMODGMS_Sys_Get_NumDSPBuffers
  • The function FMODGMS_Sys_Initialize no longer automatically initializes the FFT DSP used by the FMODGMS_FFT_* functions. Instead, FMODGMS_FFT_Init must be called first before using those functions.
  • Added FMODGMS_Util_Handshake. This function simply returns the string "FMODGMS is working." when called. It can be used to see if FMODGMS was loaded correctly and is responding.

FMODGMS Test Program (1.5.1)

  • Windows: Demo no longer defaults to using ASIO.
  • Fixed inconsistent version numbering.

FMODGMS Test Program (1.5.0)

  • Added a label that displays the current output mode.

FMODGMS 0.7.1

08 Dec 03:06
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(Currently Windows and Linux only, Mac support still in progress)

FMODGMS Library

  • FMOD Studio API version: 1.08.15
  • Added following DSP effect functions:
    • FMODGMS_Chan_Add_Effect
    • FMODGMS_Chan_Remove_Effect
    • FMODGMS_Chan_Get_Level
    • FMODGMS_Chan_Get_Mute
    • FMODGMS_Chan_Set_Mute
    • FMODGMS_Effect_Create
    • FMODGMS_Effect_Get_Parameter
    • FMODGMS_Effect_Set_Parameter
    • FMODGMS_Effect_Remove
    • FMODGMS_Effect_RemoveAll
    • FMODGMS_Effect_TypeToString
    • FMODGMS_FFT_Normalize
  • Added following DSP effect GML macros:
    • FMODGMS_EFFECT_LOWPASS
    • FMODGMS_EFFECT_HIGHPASS
    • FMODGMS_EFFECT_ECHO
    • FMODGMS_EFFECT_FLANGE
    • FMODGMS_EFFECT_DISTORTION
    • FMODGMS_EFFECT_CHORUS
    • FMODGMS_EFFECT_REVERB
    • FMODGMS_EFFECT_TREMOLO
    • FMODGMS_EFFECT_PITCHSHIFT

FMODGMS Test Program (1.4.3)

  • Added functionality to apply and remove a random DSP effect (chorus, distortion, echo, flange, highpass, lowpass, reverb, tremolo) to any demo.
  • Added channel level indicator onto the spectrum visualizer.

FMODGMS 0.7.0 (beta)

21 Sep 23:34
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FMODGMS 0.7.0 (beta) Pre-release
Pre-release

(Currently Windows and Linux only, Mac support in progress)

FMODGMS Library

  • FMOD Studio API version: 1.08.11
  • Improved casting of doubles to integers.
  • The following functions no longer return strings. Instead, they now return doubles so that they can be easily enumerated in GML code:
    • FMODGMS_Snd_Get_Type
    • FMODGMS_Snd_Get_TagTypeFromIndex
    • FMODGMS_Snd_Get_TagTypeFromName
    • FMODGMS_Snd_Get_TagDataTypeFromIndex
    • FMODGMS_Snd_Get_TagDataTypeFromName
  • Added the following GML macros corresponding to the above function changes. These macros are the equivalents of the values in FMOD's FMOD_SOUND_TYPE, FMOD_TAGTYPE, and FMOD_TAGDATATYPE enumerated types:
Sound Type Tag Type Tag Data Type
FMODGMS_SOUND_TYPE_UNKNOWN FMODGMS_TAGTYPE_UNKNOWN FMODGMS_TAGDATATYPE_BINARY
FMODGMS_SOUND_TYPE_AIFF FMODGMS_TAGTYPE_ID3V1 FMODGMS_TAGDATATYPE_INT
FMODGMS_SOUND_TYPE_ASF FMODGMS_TAGTYPE_ID3V2 FMODGMS_TAGDATATYPE_FLOAT
FMODGMS_SOUND_TYPE_DLS FMODGMS_TAGTYPE_VORBISCOMMENT FMODGMS_TAGDATATYPE_STRING
FMODGMS_SOUND_TYPE_FLAC FMODGMS_TAGTYPE_SHOUTCAST FMODGMS_TAGDATATYPE_STRING_UTF16
FMODGMS_SOUND_TYPE_FSB FMODGMS_TAGTYPE_ICECAST FMODGMS_TAGDATATYPE_STRING_UTF16BE
FMODGMS_SOUND_TYPE_IT FMODGMS_TAGTYPE_ASF FMODGMS_TAGDATATYPE_STRING_UTF8
FMODGMS_SOUND_TYPE_MIDI FMODGMS_TAGTYPE_MIDI FMODGMS_TAGDATATYPE_CDTOC
FMODGMS_SOUND_TYPE_MOD FMODGMS_TAGTYPE_PLAYLIST FMODGMS_TAGDATATYPE_MAX
FMODGMS_SOUND_TYPE_MPEG FMODGMS_TAGTYPE_FMOD
FMODGMS_SOUND_TYPE_OGGVORBIS FMODGMS_TAGTYPE_USER
FMODGMS_SOUND_TYPE_PLAYLIST FMODGMS_TAGTYPE_MAX
FMODGMS_SOUND_TYPE_RAW
FMODGMS_SOUND_TYPE_S3M
FMODGMS_SOUND_TYPE_USER
FMODGMS_SOUND_TYPE_WAV
FMODGMS_SOUND_TYPE_XM
FMODGMS_SOUND_TYPE_XMA
FMODGMS_SOUND_TYPE_AUDIOQUEUE
FMODGMS_SOUND_TYPE_AT9
FMODGMS_SOUND_TYPE_VORBIS
FMODGMS_SOUND_TYPE_MEDIA_FOUNDATION
FMODGMS_SOUND_TYPE_MEDIA_CODEC
FMODGMS_SOUND_TYPE_FADPCM
FMODGMS_SOUND_TYPE_MAX
  • Added the following functions which translate the enumerated macro values into the string descriptions from before v.0.7.0:
    • FMODGMS_Snd_TypeToString
    • FMODGMS_Snd_TagTypeToString
    • FMODGMS_Snd_TagDataTypeToString

For more information on how to transition between the pre-0.7.0 versions of these functions to the current versions, refer to the Troubleshooting page.

FMODGMS 0.6.1

02 Aug 00:02
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FMODGMS Library

  • FMOD Studio API version used: 1.08.07
  • Added preliminary support for read UTF-16 encoded tags from audio files (e.g. most ID3v2 tags in MP3s). FMODGMS can currently only read a small subset of UTF-8 and UTF-16 characters, i.e. the ASCII subset.
  • build.sh in the source now uses clang++ instead of g++.

FMODGMS Test Program (1.4.0)

  • Added ID3v2 tag reading example in MP3 demo.
  • Added Vorbis tag reading example in OGG demo.
  • Code optimizations to the GUI.

FMODGMS 0.6.0.1

08 Jul 22:25
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FMODGMS 0.6.0.1 Pre-release
Pre-release

Made some changes to the test programs:

  • Added tag extraction demo
  • Other minor changes to the UI

FMODGMS v0.6.0

12 Jun 23:02
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FMODGMS v0.6.0 Pre-release
Pre-release

Added various tag functions that allow you to extract tag information from audio files (e.g. ID3 tags from MP3 files). They can be referenced by either index number or by name (e.g. for ID3v1: "TITLE", "ARTIST", "ALBUM").

FMODGMS v.0.5.1

02 May 23:41
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FMODGMS v.0.5.1 Pre-release
Pre-release

The Windows part of the extension should work out of the box. Run the Windows test program to verify that it works.

The Linux part of the extension requires FMOD Studio low-level API libraries to be installed. Check out the wiki to find out how to set things up.