1.0.0
Initial release. Changes are based on the differences to the official technic mod.
Added
- HV furnace, grinder, and compressor.
- More CNC-able nodes.
- More recipes for centrifuge, extractor, alloy furnace, and grinder.
- LV lamp and LED.
- Mithril protected chest.
- Particle effects for active HV nuclear reactor.
- Sulfur block.
- HV digiline cables.
- Digilines support for power monitor and HV nuclear reactor.
- Mesecons support for HV quarry and admin anchor.
Changed
- Hydro generators work with water source nodes.
- Switching stations do not forceload themselves and have a limited range.
- MK3 mining drills take less to charge.
- Mining drills and lasers dig nodes properly.
- Constructors respect protection.
- Chainsaw cut trees better and support more trees using node groups.
- Networks are limited by a "polyfuse overload" based on CPU usage.
- Radiation damage calculations are limited based on current lag.
- Rewrote HV quarry for better performance.
- Self-contained injector works correctly when rotated.
- Machines that support digilines also conduct digilines.
- Improved documentation.
Fixed
- Compressor recipes for desert sandstone and desert stone don't conflict with each other.