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1.0.0

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@OgelGames OgelGames released this 08 Nov 15:01
· 390 commits to master since this release
4522961

Initial release. Changes are based on the differences to the official technic mod.

Added

  • HV furnace, grinder, and compressor.
  • More CNC-able nodes.
  • More recipes for centrifuge, extractor, alloy furnace, and grinder.
  • LV lamp and LED.
  • Mithril protected chest.
  • Particle effects for active HV nuclear reactor.
  • Sulfur block.
  • HV digiline cables.
  • Digilines support for power monitor and HV nuclear reactor.
  • Mesecons support for HV quarry and admin anchor.

Changed

  • Hydro generators work with water source nodes.
  • Switching stations do not forceload themselves and have a limited range.
  • MK3 mining drills take less to charge.
  • Mining drills and lasers dig nodes properly.
  • Constructors respect protection.
  • Chainsaw cut trees better and support more trees using node groups.
  • Networks are limited by a "polyfuse overload" based on CPU usage.
  • Radiation damage calculations are limited based on current lag.
  • Rewrote HV quarry for better performance.
  • Self-contained injector works correctly when rotated.
  • Machines that support digilines also conduct digilines.
  • Improved documentation.

Fixed

  • Compressor recipes for desert sandstone and desert stone don't conflict with each other.