The multiplay/lancache project is no longer under active development and as such is not recommended for use. The multiplay team highly recommends using the lancachenet/monolithic container instead as it offers drastic performance and speed improvements and is in active development.
This repository has been archived by the owner on May 31, 2019. It is now read-only.
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Dynamically Cache Game Installs at LAN’s using Nginx
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multiplay/lancache
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Dynamically Cache Game Installs at LAN’s using Nginx
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