Every few months we run a hardware survey on Steam. If you participate, the survey collects data about what kinds of computer hardware and system software you're using, and the results get sent to Steam. The survey is incredibly helpful for us as game developers in that it ensures that we're making good decisions about what kinds of technology investments to make, and also gives people a way to compare their own current hardware setup to that of the community as a whole.
Steam Hardware Survey ~ 2007
Note: this dataset uses snapshots and an API from the Wayback Machine, a free service that relies on donations. If you find this data useful, consider making a donation.
- Description
- Installation
- Building the dataset
- Survey modification over the years
- Survey notifications
- References
This repository provides the scripts for collecting historical data from the Steam Hardware & Software Survey. Since 2004 (the first snapshot available in the Wayback Machine), Steam provides data from users that voluntarily take part in the survey, and updates the results on a monthly schedule. Using the service provided by the Wayback Machine, we can find old snapshots, providing data at different points in time, and tracing the full picture of hardware trends in the Steam user base. Unfortunately, some months are missing from the archives of the Wayback Machine, but enough are available for building an interesting dataset.
The front-end of the page has been changing over the years, and categories displayed have been appearing and disappearing, depending on technology trends or page format. Since it is a running process over almost two decades, spanning a wide range of different systems, some reporting errors have been solved over time, but some cleaning still needs to be done when working with the dataset. This repository relies on two different parsers, for the old version of the survey and the current one, that extract data from different categories and platforms, and save it with long-form in a Parquet file.
In the Releases category you will find a file that contains all the data extracted from the Wayback Machine up until setting up this repo, 2021.12, so you do not need to rebuild the dataset for using it, unless you want to make changes to the extraction procedures.
With GitHub Actions new data gets added to the latest release, containing data from the Wayback Machine and up to date values extracted from the web.
You can also explore the Jupyter Notebook with Google Colab. If you are more comfortable with JS, you can load the dataset in Observable and do some exploration.
This repository requires Python v3.8 minimum, and Jupyter to run the notebook:
$ git clone https://github.com/myagues/steam-hss-data
$ cd steam-hss-data
$ pip install -r requirements.txt
Collecting the dataset is divided in four steps:
- Retrieve snapshots available for each month
$ python main.py --subset=all --process=build_metadata
This will generate CSV files for each platform and are already provided in the repository.
- Download snapshot content to local
$ python main.py --subset=all --process=download_content
Snapshot content will be saved to local drive (--save_path
).
- Extract and save the page content in a JSON file
$ python main.py --subset=all --process=parse_content
Content for each platform will be saved in JSON files to easily inspect categories and results of the extraction.
- Clean and normalize to a Parquet file
$ python main.py --subset=all --process=generate_output
JSON files will be parsed and results will be saved in Parquet files.
Note: date
column shows the month of the snapshot, which is generally the month after the data was taken.
v1.0 - from April 2004
- URL: http://www.steampowered.com/status/survey.html
- Sample size and user quantities displayed
- Data collection runs periodically (e.g. This survey began on August 9th, 2005. This page last updated: 6:30pm PST (02:30 GMT), September 15 2005)
- Page was not updated monthly (e.g. December 2005 reporting results for September that year)
- Some of the categories displayed change over the years
v1.1 - from December 2007
- Content and displayed information remains the same, just a cosmetic update
- Change in the time frame of data collecting. Instead of doing a periodic sampling, they do a rolling update (e.g. This survey began November 13th, 2007. Last updated: 3:53am PST (11:53 GMT), November 04 2008)
- Page updated randomly, sometimes multiple times per month or no update in a whole month (e.g. September 2007)
v2.0 - from mid-December 2008
- URL: http://store.steampowered.com/hwsurvey
- Major page overhaul with first charts, but sample size and quantity information not shown, and time-frame of the survey disappears
- We have to assume that from this point forward the sampling is on a monthly basis, given the change in the description from Every few months we run a hardware survey on Steam to Each month, Steam collects data about [...], and the fact that time-frame information gets removed
v3.0 - from mid-May 2010
- Addition of Mac information, with some charts and the possibility to filter categories by Windows, Mac or combined platforms
- Old categories are moved to the Windows only tab
- From September 2010, addition of software information for Windows platform, although data is not updated on a monthly schedule (time freezed at July 2010)
v3.1 - from mid-December 2011
- Charts are rendered with Adobe Flash (you can still browse the content, although charts will not be displayed)
- From April 2013 the Windows software list disappears, after not having been ever updated
v3.2 - from February 2014
- Linux platform statistics filter is added
- From June 2016 Adobe Flash charts are no more
May 2012
Why do many of the Steam Hardware Survey numbers seem to undergo a significant change in April 2012?
There was a bug introduced into Steam's survey code several months ago that caused a bias toward older systems. Specifically, only systems that had run the survey prior to the introduction of the bug would be asked to run the survey again. This caused brand new systems to never run the survey. In March 2012, we caught the bug, causing the survey to be run on a large number of new computers, thus giving us a more accurate survey and causing some of the numbers to vary more than they normally would month-to-month. Some of the most interesting changes revealed by this correction were the increased OS share of Windows 7 (as Vista fell below XP), the rise of Intel as a graphics provider and the overall diversification of Steam worldwide (as seen in the increase of non-English language usage, particularly Russian).
February 2018
STEAM HARDWARE SURVEY FIX – 5/2/2018
The latest Steam Hardware Survey incorporates a number of fixes that address over counting of cyber cafe customers that occurred during the prior seven months.
Historically, the survey used a client-side method to ensure that systems were counted only once per year, in order to provide an accurate picture of the entire Steam user population. It turns out, however, that many cyber cafes manage their hardware in a way that was causing their customers to be over counted.
Around August 2017, we started seeing larger-than-usual movement in certain stats, notably an increase in Windows 7 usage, an increase in quad-core CPU usage, as well as changes in CPU and GPU market share. This period also saw a large increase in the use of Simplified Chinese. All of these coincided with an increase in Steam usage in cyber cafes in Asia, whose customers were being over counted in the survey.
It took us some time to root-cause the problem and deploy a fix, but we are confident that, as of April 2018, the Steam Hardware Survey is no longer over counting users.