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__callStatic: cache created Enum instances #129
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Instead of creating a new one each time, cache them. This only matters if you're creating thousands of these objects. I've used a small test script: <? require './vendor/autoload.php'; class Fast extends MyCLabs\Enum\Enum { protected const VALUE_ONE = "one"; protected const VALUE_TWO = "two"; } $t = microtime(true); for ($i = 0; $i < 1000; $i++) { Fast::VALUE_ONE(); } $secondsPerOp = (microtime(true) - $t) / 1000; var_dump("Microseconds per op: " . $secondsPerOp * 1000000); Before this change, we were getting about 4us per operation, after this, we get about 1us per op, a 4X speedup!! Note: This only matters if you end up constrcuting thousands of these objects. We end up using this library extensively and thus end up incurring more than ten milliseconds per request just for Enum construction.
Maybe it is good to return a clone of the cached instance, so no one will accidentally use |
Enums shouldn't be compared with ===, but static accessors are now cached so === was working. Let's return a clone each time so === won't be true for values retrieved from these accessors. Note: this actually had no impact on the performance gains from a few commits ago.
LGTM, for what it's worth @mnapoli. |
Let's do it, thanks all! |
Why is it bad to use |
Because your code would then functionally depend on caching to be correct. If caching changed, your code would break. |
Instead of creating a new one each time, cache them.
This only matters if you're creating thousands of these objects.
I've used a small test script:
Before this change, we were getting about 4us per operation,
after this, we get about 1us per op, a 4X speedup!!
Note: This only matters if you end up constructing thousands of these
objects. We end up using this library extensively and thus end up
incurring more than ten milliseconds per request just for Enum
construction.