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View Shading bug #19

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lnesuper opened this issue Jul 12, 2022 · 11 comments
Closed

View Shading bug #19

lnesuper opened this issue Jul 12, 2022 · 11 comments

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@lnesuper
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3.2 View Shading:
Material Preview and Rendered
The view shows only the model boundary (yellow border)
3.2.1 View Shading: The same problem
but Render Engine with cycles, The view Shading is ok.

@nalexandru
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Run Blender with "blender_debug_gpu.cmd" instead of "blender.exe", go the the preview / do a render and exit. After Blender closes, it will open a folder with two files, "blender_debug_output.txt" and "blender_system_info.txt".
Please upload those 2 files.

@lnesuper
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lnesuper commented Jul 12, 2022

debug_logs.zip
with picture.

@nalexandru
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Please upload the files on GitHub (drag the zip into the message edit box). I can't download from that website, I don't understand the language (and Google translate isn't helping). Neither of the buttons gave me a download.

@lnesuper
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But View Shading is normal until 3.1.2

@nalexandru
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The logs are empty and i see you are using an RX 580. This could be similar to #18
Can you try 3.2.0 beta bf352df27a6f and see if the problem exists in that version ?

@lnesuper
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The logs are empty and i see you are using an RX 580. This could be similar to #18 Can you try 3.2.0 beta bf352df27a6f and see if the problem exists in that version ?

this version is normal.

@nalexandru
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I can't reproduce the issue, so I've uploaded a few builds here: https://1drv.ms/u/s!AhpnXywMA4U1mQV-F-k19I17fE51?e=YoPdWT
Please try them and let me know which ones work and which ones don't, so i can try to find out what change is causing this problem.

@lnesuper
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84e55e3dc251-may-22 normal
bdab538b3019-may-23 normal
blender.zip

@nalexandru
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I believe the cause of the problem is this: https://developer.blender.org/rBd1340e1bb250f6ec4b9781f4b9c5f01a9e4da9e9.
I've made a build with that commit reverted: https://1drv.ms/u/s!AhpnXywMA4U1mUYW4jtP0GsxlPHF. Let me know if it works.

@lnesuper
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I believe the cause of the problem is this: https://developer.blender.org/rBd1340e1bb250f6ec4b9781f4b9c5f01a9e4da9e9. I've made a build with that commit reverted: https://1drv.ms/u/s!AhpnXywMA4U1mUYW4jtP0GsxlPHF. Let me know if it works.

It works normal.
debug_logs.zip

@nalexandru
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I've integrated the reversal of the commit in the patch. Blender 3.2.2 and all subsequent releases will have the commit reverted and should render correctly on AMD Polaris GPUs.

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