-
-
Notifications
You must be signed in to change notification settings - Fork 0
Relic Scoring
Aiman edited this page Oct 21, 2023
·
7 revisions
Our relic scoring system use a modified version of https://github.com/Mar-7th/StarRailScore
The calculation system are taken from: https://github.com/konnokai/DiscordStarRailBot/blob/master/DiscordStarRailBot/Interaction/HSR/HSRService.cs
Weights: https://github.com/naoTimesdev/qingque-gamba/blob/master/qingque/assets/relic_scores.json
And website to help me modify the weights: https://qingque-scoring.vercel.app/
- 90+: OP
- 85+: SSS
- 80+: SS
- 70+: S
- 60+: A
- 50+: B
- 40+: C
- <40: N/A
Main Stats
Where:
-
$RelicLevel$ : Zero-based level from Mihomo API -
$RelicWeight$ : The relic type (HPDelta
,HPAddedRatio
, etc) weight for that relic piece and stats type.
(Each) Sub Stats
Where:
-
$SubStatCount$ : How many times this substats has been upgraded -
$SubStatStep$ : The stepping data from the API. (I forgot what is this about) -
$RelicSubWeight$ : The relic substats type (HPDelta
,HPAddedRatio
, etc) weight.
All of them will be totaled as
Final Score
Where:
-
$MaxScore$ : The theoretical maximum score a character can achieves.
See here: https://github.com/noaione/qingque-scoring/blob/master/src/utils/scoring.ts#L98