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Intelligent 3D Tic-Tac-Toe player: Artificial Intelligence

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Course: COL333(Autumn'17): Artificial Intelligence
Assignment 1: 3D Tic-Tac-Toe
Creators: 2015TT10917, Navreet Kaur
	  2015CS10207, Aditya Sahdev

- - - - - - - - 3D Tic-Tac-Toe game with AI - - - - - - - - 

Files:

1)main.java: 
Run this file to play the game. This class contains the main function and works as the main script, creating object for the magic_cube class and ttt class. The user is first asked if they want to play first and is then required to choose from the following options as the winning strategy:
	(a) one collinear line
	(b) two collinear lines
	(c) who so ever gets more lines than its opponent after the 20th move

2) ttt.java:
This class governs all the actions computer takes to interact with the user and chooses the next move while utilising magic_cube as the 3D cube on which the game is played.


3)magic_cube.java:
This class uses the concept of a magic cube to implement an algorithm to create a 3D Magic Cube of 11 surfaces. It also implements some collinearity conditions to generate the three essential lists based on sum and collinearity. 


4)Tuple.java:
The Tuple class is a way of storing a set of three integers as a tuple object, which is used in the magic_cube.


Compilation Instructions:

javac *.java
java main

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